What Jobs are available for Ar Developer in Bahrain?

Showing 2161 Ar Developer jobs in Bahrain

Senior VR/AR Experience Developer

601 Al Malikiyah, Northern BHD95000 Annually WhatJobs

Posted 25 days ago

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Job Description

full-time
Our client, a cutting-edge immersive technology studio, is seeking an exceptionally talented Senior VR/AR Experience Developer to join their pioneering, fully remote team. This is a unique opportunity to shape the future of interactive entertainment and educational content by creating groundbreaking virtual and augmented reality experiences. You will be responsible for the end-to-end development of immersive applications, from concept and prototyping to final deployment. The ideal candidate possesses a deep understanding of VR/AR development platforms, a passion for user experience in immersive environments, and a strong portfolio of previous work.

Key Responsibilities:
  • Lead the design, development, and implementation of high-quality VR and AR applications and experiences.
  • Utilize industry-leading game engines (e.g., Unity, Unreal Engine) and VR/AR SDKs to build immersive environments.
  • Develop interactive features, user interfaces, and gameplay mechanics tailored for VR/AR platforms.
  • Optimize application performance for various VR/AR hardware (e.g., Meta Quest, HTC Vive, HoloLens).
  • Collaborate closely with artists, designers, and other developers to create cohesive and engaging experiences.
  • Implement robust networking solutions for multiplayer VR/AR applications.
  • Conduct user testing and gather feedback to iterate and improve user experience.
  • Write clean, efficient, and well-documented code.
  • Stay at the forefront of VR/AR technology trends, tools, and best practices.
  • Mentor junior developers and contribute to code reviews and technical discussions.
  • Troubleshoot and debug complex technical issues in immersive environments.
  • Contribute to the conceptualization and prototyping of new VR/AR product ideas.

Qualifications:
  • Bachelor's degree in Computer Science, Game Development, or a related field, or equivalent professional experience.
  • Minimum of 5-7 years of professional experience in game development or software engineering, with at least 3 years specifically focused on VR/AR development.
  • Strong proficiency in C# (Unity) or C++ (Unreal Engine).
  • Extensive experience with VR/AR SDKs (e.g., Oculus SDK, SteamVR, ARKit, ARCore).
  • Proven ability to develop and ship VR/AR applications.
  • Solid understanding of 3D graphics, spatial computing, and human-computer interaction in immersive contexts.
  • Experience with version control systems (e.g., Git).
  • Excellent problem-solving, debugging, and analytical skills.
  • Strong communication and teamwork skills, essential for a remote collaboration environment.
  • A passion for immersive technologies and a creative mindset.
  • Experience with performance optimization for VR/AR is crucial.
This fully remote role empowers you to work on exciting projects that define the future of digital interaction.
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Sound Designer - Game Development

904 Isa Town, Northern BHD50 Hourly WhatJobs Direct

Posted today

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Job Description

contractor
Our client, a dynamic and innovative game development studio, is seeking a talented Sound Designer to contribute to their upcoming projects based in **Isa Town, Southern, BH**. This role involves creating immersive and engaging audio experiences that enhance gameplay and player immersion. The ideal candidate will have a strong portfolio demonstrating expertise in sound design for video games, including foley, dialogue editing, mixing, and the creation of original sound effects and musical elements. Responsibilities include designing, recording, editing, and implementing sound effects, ambient audio, and UI sounds. You will collaborate closely with game designers, artists, and programmers to ensure audio elements align with the overall vision and technical requirements of the games. Proficiency in industry-standard Digital Audio Workstations (DAWs) such as Pro Tools, Reaper, or Logic Pro is essential, along with experience in middleware like Wwise or FMOD. A keen ear for detail, a strong understanding of audio principles, and the ability to creatively solve audio challenges are paramount. The ability to compose original music or adapt existing scores is a plus. This position requires a blend of in-studio collaboration in **Isa Town, Southern, BH**, and remote work for asset creation and implementation. We are looking for a creative individual with a passion for games and a deep understanding of audio engineering and sound design principles. Experience with game engines like Unity or Unreal Engine is beneficial. A Bachelor's degree in Audio Engineering, Music Production, or a related field, or equivalent professional experience, is preferred. If you are ready to bring your sonic artistry to life in interactive entertainment, we encourage you to apply.
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Lead Animator - Game Development

12001 Hamad Town, Northern BHD100000 Annually WhatJobs Direct

Posted 1 day ago

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full-time
Our client is seeking a highly talented and experienced Lead Animator to join their innovative game development studio. This is a fully remote position, allowing you to contribute your creative vision from anywhere in Bahrain. You will be responsible for defining and implementing the animation style and direction for our upcoming projects, ensuring that all character and environmental animations meet the highest quality standards. As a Lead Animator, you will guide and mentor a team of animators, providing constructive feedback, conducting reviews, and fostering a collaborative and creative environment. Your expertise will be critical in developing compelling character performances, fluid motion, and engaging environmental animations that bring our game worlds to life. This role involves working closely with game designers, art directors, and engineers to ensure animations are integrated seamlessly into the game engine and align with the overall gameplay experience. You will be responsible for creating and maintaining animation pipelines, tools, and workflows to optimize efficiency and quality. Experience with various animation software and techniques, including motion capture, is essential. The ideal candidate possesses a strong understanding of animation principles, anatomy, timing, and acting. A keen eye for detail, exceptional artistic talent, and the ability to translate creative concepts into visually stunning animations are paramount. This position requires strong leadership skills, excellent communication abilities, and a passion for creating memorable gaming experiences. You will play a crucial role in shaping the visual identity of our games and inspiring your team to achieve their best work. This is an exceptional opportunity to make a significant impact on AAA game titles in a flexible, remote setting.

Responsibilities:
  • Lead the animation team in creating high-quality character and environmental animations.
  • Define and champion the animation style and technical direction for game projects.
  • Develop and maintain animation pipelines, tools, and workflows.
  • Provide artistic and technical guidance to animators, including feedback and reviews.
  • Collaborate with game designers and art directors to achieve desired animation outcomes.
  • Create exemplary animation examples and establish best practices.
  • Ensure animation quality, consistency, and performance optimization.
  • Work with engineers to integrate animations into the game engine.
  • Mentor and inspire junior and senior animators.
  • Contribute to the overall visual development and storytelling of the game.
Qualifications:
  • Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
  • Minimum of 6-8 years of professional animation experience in the game industry.
  • Proven experience in a Lead or Senior Animator role.
  • Expertise in 3D animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Strong understanding of animation principles, character performance, and rigging.
  • Experience with motion capture cleanup and integration.
  • Excellent artistic eye, attention to detail, and sense of timing.
  • Strong leadership, communication, and interpersonal skills.
  • Ability to work effectively in a remote team environment.
  • A strong portfolio showcasing exceptional animation work.
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Lead Animator - Game Development

205 Galali BHD100000 Annually WhatJobs

Posted 15 days ago

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Job Description

full-time
Our client, an award-winning game development studio, is seeking a highly creative and experienced Lead Animator to join their innovative team. This is a fully remote position, empowering you to contribute your artistic vision from anywhere. You will be responsible for defining the animation style, leading a team of animators, and ensuring the delivery of high-quality character and environment animations for cutting-edge video games. The ideal candidate will have a strong portfolio showcasing exceptional animation skills, a deep understanding of animation principles, and proven experience in leading creative projects and mentoring artists.

Key Responsibilities:
  • Define and champion the animation style and quality bar for game projects.
  • Lead, mentor, and manage a team of animators, providing technical and artistic guidance.
  • Create high-quality character animations, including facial animation, motion capture cleanup, and key-frame animation.
  • Develop and implement animation pipelines, tools, and workflows to optimize efficiency and quality.
  • Collaborate closely with game designers, art directors, and programmers to bring game characters and worlds to life.
  • Ensure animations are technically sound, optimized for game engines, and meet project requirements.
  • Review and provide constructive feedback on animation work from team members.
  • Stay current with the latest animation techniques, software, and industry trends.
  • Contribute to the overall artistic vision and direction of game projects.
  • Troubleshoot and resolve animation-related technical issues.

Qualifications:
  • Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 7 years of experience in game animation, with at least 2 years in a lead or supervisory role.
  • A strong portfolio demonstrating exceptional animation skills, creativity, and technical proficiency in areas such as character rigging, key-framing, and motion capture.
  • Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
  • Deep understanding of animation principles, anatomy, and cinematic storytelling.
  • Experience with character rigging and skinning.
  • Excellent leadership, communication, and teamwork skills.
  • Ability to provide clear and constructive feedback to a team.
  • Strong problem-solving abilities and attention to detail.
  • Passion for video games and a keen eye for dynamic movement and performance.
This is an exceptional opportunity to shape the visual experience of exciting new game titles and lead a talented team in a remote, collaborative environment.
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Senior Digital Artist - Game Development

210 Arad BHD95000 Annually WhatJobs Direct

Posted 1 day ago

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Job Description

full-time
Our client, a renowned studio known for its visually stunning and immersive gaming experiences, is seeking a highly talented Senior Digital Artist to contribute to their upcoming projects. This role involves bringing imaginative worlds and characters to life through exceptional artistic skill and technical proficiency. You will work collaboratively within a multidisciplinary team, translating concept art and design specifications into high-quality in-game assets and environments. This hybrid position requires a balance of in-office collaboration and remote creative freedom. Responsibilities:
  • Create high-quality 2D and 3D digital art assets, including characters, environments, props, and UI elements.
  • Interpret concept art and design documents to produce visually compelling assets that align with project art direction.
  • Collaborate closely with art directors, game designers, and technical artists to ensure artistic and technical quality.
  • Optimize assets for performance and memory usage within game engines.
  • Develop and maintain consistent art styles across various project elements.
  • Provide guidance and mentorship to junior artists, fostering their artistic growth.
  • Participate in art reviews, providing constructive feedback and receiving input.
  • Stay updated on industry trends, new tools, and techniques in digital art and game development.
  • Troubleshoot and resolve technical issues related to asset creation and integration.
  • Contribute to the overall aesthetic vision and artistic excellence of the game.
Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 5 years of professional experience in digital art for video games or animation, with a strong portfolio showcasing relevant work.
  • Proficiency in industry-standard digital art software such as Adobe Creative Suite (Photoshop, Illustrator), Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer.
  • Experience with game engines like Unity or Unreal Engine.
  • Strong understanding of art fundamentals, including composition, color theory, lighting, anatomy, and perspective.
  • Excellent modeling, texturing, and rendering skills.
  • Ability to work effectively in a collaborative team environment, both in-person and remotely.
  • Strong communication skills to articulate artistic ideas and feedback.
  • Experience with character design, environment art, or UI art, depending on specialization.
  • A keen eye for detail and a passion for creating immersive visual experiences.
This role offers a fantastic opportunity to work on exciting, visually rich projects and contribute to a talented team. The position is located in Hidd, Muharraq, BH .
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Lead Digital Artist - Game Development

876 SHAKHURA Northern, Northern BHD70000 Annually WhatJobs Direct

Posted 1 day ago

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Job Description

full-time
Our client is seeking a highly talented and experienced Lead Digital Artist to join their creative studio located in Shakhura, Northern, BH . This hybrid role offers the opportunity to shape the visual identity of exciting new game projects, leading a team of skilled artists and driving the artistic vision from concept to final implementation. You will be responsible for defining and maintaining the artistic style guide, ensuring consistency and quality across all game assets, including characters, environments, and UI elements. Your expertise will guide the art team in creating visually stunning and engaging experiences for players.

Key responsibilities include concept development, 2D/3D asset creation, texturing, lighting, and post-processing effects. You will collaborate closely with game designers, programmers, and producers to ensure that the art direction aligns with gameplay mechanics and narrative objectives. The Lead Digital Artist will provide constructive feedback and mentorship to the art team, conduct performance reviews, and manage project timelines and resources related to art production. A strong understanding of various art software (e.g., Maya, 3ds Max, Blender, ZBrush, Photoshop, Substance Painter) and game engines (e.g., Unity, Unreal Engine) is essential. The ideal candidate will have a minimum of 5 years of professional experience in game art creation, with at least 2 years in a lead or supervisory role. A strong portfolio showcasing exceptional artistic skills and a deep understanding of visual storytelling, color theory, and composition is required. This position requires a blend of creative talent, technical proficiency, and strong leadership capabilities. You will spend a portion of your time in the office collaborating with the team and a portion working remotely, offering a balanced approach to work and creativity.
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Lead 3D Animator - Game Development

402 Amwaj Islands BHD110000 Annually WhatJobs

Posted 2 days ago

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Job Description

full-time
Our client, a pioneering force in the interactive entertainment industry, is searching for an imaginative and highly skilled Lead 3D Animator to join their dynamic game development team. This fully remote position offers an exciting opportunity to shape the visual experience of next-generation video games. As the Lead 3D Animator, you will be responsible for guiding the animation team, setting visual benchmarks, and ensuring the highest quality of character and environmental animation. You will work closely with game designers, art directors, and other stakeholders to bring virtual worlds and characters to life with compelling and fluid motion.

Key responsibilities include directing and mentoring a team of 3D animators, providing constructive feedback, and ensuring animation adheres to the artistic vision and technical requirements of the project. You will be involved in the entire animation pipeline, from concept and storyboarding to final implementation within the game engine. This includes creating high-fidelity character animations (idle, locomotion, combat, facial expressions), as well as animating environmental elements and special effects. You will develop and maintain animation style guides and best practices, ensuring consistency and quality across all game assets. Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, or Blender, and game engines like Unreal Engine or Unity, is essential.

The ideal candidate will possess a strong portfolio showcasing exceptional animation skills, a deep understanding of human and creature anatomy, and a keen eye for timing, weight, and appeal. Previous experience in a lead or senior animation role within the game development industry is required, with a demonstrated ability to manage projects and mentor junior artists. Excellent communication and collaboration skills are vital for a remote team environment. This is a fantastic opportunity to contribute to groundbreaking projects and make a significant artistic impact from anywhere in the world.
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Lead VFX Artist - Game Development

1045 Seef, Capital BHD75000 Annually WhatJobs

Posted 2 days ago

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Job Description

full-time
Our client, a renowned independent game studio, is seeking a highly talented and experienced Lead VFX Artist to join their creative team. This role is crucial in defining and delivering the visual spectacle of our upcoming titles. You will be responsible for overseeing the creation of all visual effects, from particle systems and environmental effects to explosions and magical spells, ensuring they meet the highest artistic and technical standards. This is a hybrid role, requiring a balance of on-site collaboration at our **Hamad Town, Northern, BH** studio and remote work flexibility. The ideal candidate will possess a strong artistic eye, a deep understanding of game engines, and proven leadership experience.

Responsibilities:
  • Lead and mentor a team of VFX artists, providing artistic direction and technical guidance.
  • Create stunning and performance-efficient visual effects for game environments, characters, and gameplay events using industry-standard tools (e.g., Unreal Engine, Unity, Houdini).
  • Develop and maintain VFX style guides and pipelines to ensure consistency and quality across the project.
  • Collaborate closely with art directors, game designers, and engineers to integrate VFX seamlessly into the game.
  • Optimize VFX assets for maximum performance on target platforms without compromising visual fidelity.
  • Research and implement new technologies and techniques to enhance visual effects.
  • Manage the VFX production schedule and ensure timely delivery of assets.
  • Conduct regular reviews of team members' work, providing constructive feedback.
  • Troubleshoot technical issues related to VFX implementation and performance.
  • Contribute to the overall artistic vision and quality of the game.
Qualifications:
  • 5+ years of experience in VFX art for video games, with at least 2 years in a lead or senior role.
  • Strong portfolio showcasing exceptional visual effects work, including particle systems, simulations, and post-processing effects.
  • Proficiency in at least one major game engine (Unreal Engine preferred).
  • Expertise in VFX creation software such as Houdini, Maya, After Effects, and Photoshop.
  • Solid understanding of real-time rendering techniques and performance optimization.
  • Excellent artistic fundamentals, including composition, color theory, and animation principles.
  • Proven leadership and team management skills.
  • Strong communication and collaboration abilities.
  • Ability to work effectively in a hybrid remote/on-site setup.
  • Experience working on shipped AAA or high-quality indie titles.
  • Passion for video games and a keen eye for visual storytelling.
This is a fantastic opportunity to make a significant impact on visually exciting game projects, working in a collaborative studio environment in **Hamad Town, Northern, BH**. If you are a visionary VFX artist ready to lead, apply now.
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Lead Digital Artist - Game Development

441 Jbeil BHD78000 Annually WhatJobs

Posted 3 days ago

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full-time
Our client, a highly innovative and respected player in the digital entertainment industry, is seeking a talented Lead Digital Artist to join their creative team. This exciting role is based in Sanad, Capital, BH , and operates on a hybrid model, blending studio collaboration with remote flexibility. You will be instrumental in defining and driving the visual direction of our client's groundbreaking game projects. The ideal candidate will possess a masterful command of various digital art techniques, including 2D and 3D modeling, texturing, character design, environmental art, and animation. You will lead a team of talented artists, providing artistic guidance, mentorship, and constructive feedback to ensure the highest quality visual output. Responsibilities include conceptualizing and developing art assets that align with project vision and technical requirements, establishing and maintaining artistic style guides, and collaborating closely with game designers, programmers, and producers to ensure a cohesive and immersive player experience. Proficiency in industry-standard software such as Maya, 3ds Max, ZBrush, Substance Painter, Photoshop, and Unity/Unreal Engine is essential. This role demands not only exceptional artistic skill but also strong leadership qualities, effective communication, and the ability to manage artistic workflows and pipelines efficiently. You will be responsible for overseeing the creation of compelling visual elements that captivate players and enhance game narratives. We are looking for an individual who is passionate about game art, possesses a keen eye for detail, and can inspire and motivate a team to achieve outstanding results. The hybrid work arrangement allows for critical in-person brainstorming sessions and team critiques, alongside the flexibility for focused individual work remotely. Your artistic vision will play a pivotal role in the success of our client's upcoming titles.

Responsibilities:
  • Lead and mentor a team of digital artists, guiding artistic vision and execution.
  • Define and maintain the overall visual style and aesthetic for game projects.
  • Create high-quality 2D and 3D art assets, including characters, environments, props, and UI elements.
  • Develop detailed textures, materials, and shaders to achieve desired visual fidelity.
  • Collaborate with game designers and producers to translate concepts into compelling visuals.
  • Oversee the art production pipeline, ensuring timely delivery of assets.
  • Conduct art reviews and provide constructive feedback to the art team.
  • Optimize art assets for performance and efficiency across target platforms.
  • Stay up-to-date with emerging trends and technologies in game art and development.
  • Contribute to the conceptualization and prototyping of new game ideas.
  • Ensure consistency and quality across all visual elements of the game.
Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
  • Minimum of 7 years of experience in digital art for video games, with a strong portfolio showcasing exceptional skills.
  • Minimum of 2 years of experience in a lead or supervisory art role.
  • Expertise in 3D modeling, texturing, lighting, and rendering software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop).
  • Proficiency with game engines such as Unity or Unreal Engine.
  • Strong understanding of art fundamentals, including composition, color theory, and anatomy.
  • Excellent leadership, communication, and team collaboration skills.
  • Experience managing art pipelines and workflows.
  • Ability to provide clear and actionable artistic direction.
  • A passion for video games and a strong sense of visual storytelling.
This hybrid role offers a unique opportunity to shape the visual landscape of exciting new game titles. If you are a visionary artist and an inspiring leader, we encourage you to apply and bring your talents to our innovative studio.

Location: Sanad, Capital, BH
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Lead Sound Designer - Game Development

30550 Zallaq, Southern BHD110000 Annually WhatJobs

Posted 4 days ago

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full-time
Our client is seeking an exceptionally talented and experienced Lead Sound Designer to join their innovative game development studio. This hybrid role offers the flexibility to work both remotely and from our state-of-the-art facilities in Zallaq, Southern, BH . You will be responsible for crafting immersive and memorable audio experiences that elevate our games to new heights. This includes leading the sound design team, defining the audio vision, and implementing sound effects, music, and voice-overs.

Responsibilities:
  • Lead and mentor a team of sound designers, providing creative direction and technical guidance.
  • Define and champion the overall audio vision and strategy for multiple game projects.
  • Design, implement, and mix all in-game audio elements, including sound effects, ambient environments, UI sounds, and Foley.
  • Collaborate closely with game designers, artists, and programmers to ensure audio is seamlessly integrated and enhances gameplay.
  • Create high-quality sound assets using industry-standard DAWs and audio middleware (e.g., Wwise, FMOD).
  • Record, edit, and process voice-over performances and character dialogue.
  • Compose or oversee the composition and integration of adaptive and dynamic musical scores.
  • Manage the audio asset pipeline, ensuring efficient workflow and organization.
  • Troubleshoot and resolve audio-related bugs and technical issues.
  • Stay current with industry trends, emerging technologies, and best practices in game audio.
  • Conduct sound-related research and experimentation to push creative boundaries.
  • Manage audio budgets and vendor relationships when necessary.

Qualifications:
  • Proven track record of success as a Sound Designer, with at least 5 years of experience in the video game industry, including significant leadership experience.
  • A strong portfolio showcasing exceptional sound design skills across various game genres.
  • Expert proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Reaper.
  • Extensive experience with game audio middleware (Wwise and/or FMOD) is essential.
  • Deep understanding of game development pipelines and engine integration (e.g., Unreal Engine, Unity).
  • Excellent understanding of acoustics, psychoacoustics, and audio engineering principles.
  • Strong leadership, communication, and interpersonal skills, with the ability to inspire and motivate a team.
  • Creative vision and a passion for creating compelling audio experiences.
  • Ability to work effectively in a collaborative, fast-paced environment, both remotely and on-site.
  • Experience working within the Bahraini creative sector, specifically near Zallaq, Southern, BH , is advantageous.
Join us in shaping the future of interactive audio and create soundscapes that players will never forget.
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