What Jobs are available for Broadcast Engineer in Bahrain?
Showing 12 Broadcast Engineer jobs in Bahrain
Senior Broadcast Engineer - Remote
Posted 19 days ago
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Job Description
Responsibilities:
- Design, configure, and deploy complex broadcast systems, including video, audio, and IP-based transmission technologies.
- Troubleshoot and resolve critical issues across broadcast infrastructure, ensuring minimal downtime.
- Develop and implement maintenance schedules for all broadcast equipment and systems.
- Collaborate with production teams to ensure optimal system performance during live broadcasts and events.
- Stay abreast of emerging broadcast technologies and recommend advancements to improve efficiency and quality.
- Create and maintain comprehensive technical documentation, network diagrams, and operational procedures.
- Provide remote support and guidance to on-site technical staff as needed.
- Manage vendor relationships for equipment procurement and support.
- Contribute to the planning and execution of system upgrades and migrations.
- Ensure compliance with industry standards and regulations.
- Bachelor's degree in Electrical Engineering, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in broadcast engineering, with a strong focus on live production and transmission.
- In-depth knowledge of video and audio standards (e.g., SDI, SMPTE, AES), codecs, and formats.
- Expertise in IP networking protocols relevant to broadcast (e.g., ST 2110, NDI, MPEG-TS).
- Hands-on experience with broadcast automation, routing switchers, and signal processing equipment.
- Proficiency in remote troubleshooting and diagnostics using network monitoring tools.
- Excellent analytical and problem-solving skills.
- Strong written and verbal communication skills, essential for remote collaboration.
- Ability to work independently, manage priorities, and meet deadlines in a remote environment.
- Experience with cloud-based broadcast solutions is a plus.
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                    Lead Audio Engineer
Posted 18 days ago
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Job Description
Responsibilities:
- Oversee all audio production activities, including recording, mixing, and mastering.
- Lead and mentor a team of audio engineers.
- Manage studio equipment and ensure proper maintenance.
- Collaborate with creative teams to define audio requirements.
- Develop and implement audio workflows and best practices.
- Troubleshoot technical audio issues.
- Ensure high-quality sound design and implementation.
- Manage audio assets and maintain project timelines.
- Stay current with industry trends and emerging audio technologies.
- Conduct sound checks and live audio mixing as needed.
- Provide creative input on sound design and music selection.
- Maintain budget for audio-related expenses.
- Bachelor's degree in Audio Engineering, Music Technology, or a related field.
- 5+ years of professional experience in audio engineering.
- Proven experience in leading audio projects or teams.
- Expertise with major DAWs (e.g., Pro Tools, Logic Pro, Ableton Live).
- Strong knowledge of acoustics, signal processing, and microphone techniques.
- Experience with audio hardware, mixing consoles, and outboard gear.
- Excellent ear for detail and sound quality.
- Strong problem-solving and critical thinking skills.
- Effective communication and interpersonal abilities.
- Ability to work effectively in both collaborative and independent settings.
- Experience with sound for film, games, or music production is a plus.
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                    Remote Lead Audio Engineer
Posted 25 days ago
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Job Description
Responsibilities:
- Lead and mentor a team of audio engineers, setting technical direction and fostering professional growth.
- Oversee the complete audio production process for all digital content, ensuring exceptional quality and consistency.
- Develop and implement audio standards, workflows, and best practices for the organization.
- Record, edit, mix, and master audio content to professional broadcast or platform-specific standards.
- Design and implement creative sound effects, Foley, and music for various projects.
- Collaborate closely with content creators, producers, and developers to achieve desired audio outcomes.
- Troubleshoot and resolve complex audio technical issues.
- Manage and organize audio asset libraries and project files.
- Research and recommend new audio technologies, tools, and techniques.
- Ensure optimal audio performance across all distribution platforms (web, mobile, etc.).
- Bachelor's degree in Audio Engineering, Music Technology, Sound Design, or a related field, or equivalent professional experience.
- Minimum of 6 years of experience in professional audio engineering and sound design, with at least 2 years in a lead or supervisory role.
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live, Cubase).
- Extensive knowledge of audio plugins, signal processing, mixing consoles, and microphone techniques.
- Experience with audio middleware (e.g., Wwise, FMOD) is a plus.
- Strong understanding of acoustics, psychoacoustics, and digital audio formats.
- Excellent ears for detail, critical listening skills, and a passion for audio excellence.
- Proven ability to lead and inspire a technical team.
- Strong communication, collaboration, and problem-solving skills.
- Ability to manage multiple projects and deadlines effectively in a remote environment.
- A portfolio showcasing a diverse range of high-quality audio work is required.
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                    Senior Sound Designer & Audio Engineer
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Create high-quality sound effects, foley, ambient soundscapes, and musical elements.
- Implement audio assets using game engines (e.g., Unity, Unreal Engine) and audio middleware (e.g., Wwise, FMOD).
- Mix and balance audio elements to create immersive and engaging sound experiences.
- Record, edit, and process audio, ensuring optimal clarity and impact.
- Collaborate with game designers, artists, and programmers to define and implement audio requirements.
- Develop and maintain audio assets libraries and documentation.
- Ensure audio meets technical specifications for various platforms and delivery formats.
- Troubleshoot audio-related issues and optimize performance.
- Stay current with the latest trends and technologies in sound design and interactive audio.
- Provide creative direction and technical guidance to junior audio team members.
- Manage project timelines and deliverables effectively in a remote environment.
- Bachelor's degree in Audio Engineering, Music Production, Sound Design, or a related field, or equivalent professional experience.
- Minimum of 8 years of professional experience in sound design and audio engineering, with a significant focus on interactive media (games, VR/AR).
- A strong portfolio showcasing a diverse range of creative sound design and audio implementation work.
- Proficiency in industry-standard DAWs (e.g., Pro Tools, Reaper, Logic Pro) and audio plugins.
- Experience with game engines (Unity, Unreal Engine) and audio middleware (Wwise, FMOD) is essential.
- Deep understanding of acoustics, psychoacoustics, signal processing, and audio mixing techniques.
- Excellent listening skills and attention to detail.
- Ability to work independently and collaborate effectively in a remote team environment.
- Strong problem-solving skills and adaptability.
- Passion for creating innovative and memorable audio experiences.
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                    Remote Sound Designer & Audio Engineer
Posted today
Job Viewed
Job Description
Key Responsibilities:
- Design, create, and implement sound effects, ambiences, and Foley for projects.
- Record, edit, and mix dialogue, music, and sound effects to create cohesive audio landscapes.
- Develop original sound design concepts that align with project aesthetics and narrative goals.
- Utilize digital audio workstations (DAWs) and audio editing software proficiently.
- Ensure all audio elements meet technical specifications and quality standards for final delivery.
- Collaborate with directors, game developers, animators, and other creative team members to achieve desired audio outcomes.
- Manage audio assets and maintain organized project files.
- Troubleshoot audio-related technical issues.
- Stay up-to-date with the latest trends and technologies in sound design and audio engineering.
- Provide creative input and solutions for audio challenges.
- Mix stereo and surround sound environments.
- Master audio for various delivery formats (e.g., streaming, broadcast, games).
Qualifications:
- Proven experience as a Sound Designer and/or Audio Engineer, with a strong portfolio showcasing your work.
- Proficiency in industry-standard DAWs such as Pro Tools, Logic Pro X, Ableton Live, Cubase, or Reaper.
- Expertise in audio editing, mixing, mastering, and sound synthesis techniques.
- Familiarity with audio middleware (e.g., Wwise, FMOD) is a strong plus.
- Knowledge of acoustics, signal processing, and audio hardware.
- Creative and imaginative approach to sound design.
- Strong problem-solving skills and attention to detail.
- Excellent communication and collaboration skills, crucial for remote teamwork.
- Ability to manage time effectively and meet deadlines in a remote setting.
- Passion for audio and its impact on media.
- Experience with field recording and ADR is beneficial.
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                    Senior Sound Designer & Audio Engineer
Posted 4 days ago
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Job Description
Key responsibilities include designing and producing original sound effects using synthesis, sampling, and field recording techniques. You will develop rich, atmospheric soundscapes that complement visual narratives and gameplay. Integration of audio assets into game engines (e.g., Unreal Engine, Unity) or other development platforms using middleware (e.g., Wwise, FMOD) will be a significant part of your role. You will also be involved in recording voiceovers, editing dialogue, and ensuring audio consistency across projects. Mixing and mastering audio to meet industry standards for various platforms (PC, console, mobile) is essential. The ideal candidate possesses a strong portfolio showcasing diverse sound design capabilities, proficiency with industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio middleware, and a deep understanding of acoustics and psychoacoustics. Excellent communication and collaboration skills are required to effectively work with remote development teams. You should be a creative problem-solver, capable of working independently and managing multiple audio tasks efficiently. This is an exciting opportunity to shape the auditory landscape of groundbreaking entertainment projects, remotely serving our creative hubs including those near Janabiyah, Northern, BH .
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                    Senior Sound Designer & Audio Engineer
Posted 5 days ago
Job Viewed
Job Description
Responsibilities:
- Design, record, edit, and mix sound effects, Foley, dialogue, and ambient soundscapes.
- Create immersive audio environments for film, games, and interactive media.
- Collaborate with directors, producers, and game designers to achieve the desired sonic vision.
- Utilize digital audio workstations (DAWs) and audio software for all aspects of sound production.
- Manage audio assets, ensuring organization and efficient workflow.
- Perform audio post-production, including mixing and mastering for various delivery formats.
- Troubleshoot and resolve technical issues related to audio recording and playback.
- Stay current with advancements in audio technology and sound design techniques.
- Contribute creative ideas to enhance the auditory experience of projects.
- Ensure high-quality audio output that meets project specifications and artistic standards.
- Bachelor's degree in Sound Engineering, Audio Production, Film Studies, or a related field.
- Minimum of 7 years of professional experience in sound design and audio engineering.
- Expert proficiency with industry-standard DAWs (e.g., Pro Tools, Logic Pro, Ableton Live) and audio editing software.
- Demonstrated experience in sound effects creation, Foley recording, and mixing.
- Strong understanding of audio post-production workflows.
- Experience with music composition and integration is a plus.
- Excellent ears for detail and a passion for sonic storytelling.
- Strong collaboration and communication skills for hybrid work environments.
- Ability to manage multiple projects and meet tight deadlines.
- A strong portfolio showcasing diverse sound design and audio engineering work is essential.
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Lead Audio Engineer & Sound Designer
Posted 5 days ago
Job Viewed
Job Description
- Designing, implementing, and mixing all audio assets for game projects, including sound effects, music, voiceovers, and ambient soundscapes.
- Developing and maintaining the audio engine and middleware integration (e.g., Wwise, FMOD).
- Collaborating with game designers and narrative teams to ensure audio effectively enhances gameplay and storytelling.
- Recording, editing, and processing audio signals to achieve desired sonic qualities.
- Creating original sound effects using a variety of techniques, including synthesis and field recording.
- Mixing audio for different platforms and target hardware, ensuring optimal performance and fidelity.
- Providing technical leadership and creative direction to junior audio engineers and sound designers.
- Optimizing audio assets for performance and memory constraints within game engines (e.g., Unreal Engine, Unity).
- Researching and implementing cutting-edge audio technologies and techniques.
- Managing audio budgets and schedules for assigned projects.
- Conducting quality assurance testing for all audio elements.
The ideal candidate will possess a Bachelor's degree in Audio Engineering, Music Technology, Game Design, or a related field, with at least 7 years of professional experience in game audio, including significant experience in a leadership role. Proven expertise in industry-standard DAWs (e.g., Pro Tools, Cubase), audio middleware (Wwise, FMOD), and game engines (Unreal, Unity) is essential. A strong portfolio showcasing a diverse range of sound design and audio implementation work in games is required. Excellent understanding of acoustics, psychoacoustics, and audio mixing techniques is crucial. The ability to manage and mentor a team, along with exceptional communication and collaboration skills, is paramount. This hybrid role requires a balance of remote work and collaborative sessions at our Nuwaidrat, Southern, BH studio. Experience in music composition or live sound engineering is a plus. You will be instrumental in crafting the unique sonic identity of our games.
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                    Lead Audio Engineer - Sound Design
Posted 11 days ago
Job Viewed
Job Description
Key Responsibilities:
- Lead the audio design and implementation process for projects, ensuring alignment with creative vision and technical specifications.
- Design, record, edit, and mix sound effects, ambient soundscapes, Foley, and dialogue.
- Develop and implement real-time audio systems using middleware such as Wwise or FMOD.
- Create and maintain audio asset libraries and documentation.
- Collaborate with game designers and developers to integrate audio seamlessly into interactive experiences.
- Oversee the quality control and final mastering of all audio assets.
- Manage and mentor junior audio engineers, providing technical guidance and creative feedback.
- Troubleshoot audio-related issues and optimize audio performance for various platforms.
- Stay current with the latest advancements in audio technology, software, and industry best practices.
- Contribute to the development of audio pipelines and workflows.
Qualifications:
- Bachelor's degree in Audio Engineering, Music Technology, Sound Design, or a related field, or equivalent experience.
- 5+ years of professional experience in audio engineering and sound design, with a strong portfolio demonstrating expertise in game audio or interactive media.
- Proficiency in Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, or Cubase.
- Experience with game audio middleware (Wwise, FMOD) is essential.
- Strong understanding of acoustics, signal processing, and audio mixing techniques.
- Familiarity with audio plugins and audio for virtual reality (VR) or augmented reality (AR).
- Excellent problem-solving, organizational, and communication skills.
- Ability to lead and inspire a team.
- Creative and passionate about sound design and its impact on user experience.
- Experience with music composition or scoring is a plus.
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                    Lead Sound Designer & Audio Engineer
Posted 20 days ago
Job Viewed
Job Description
Key Responsibilities:
- Conceptualize, design, and implement all aspects of audio for projects, including sound effects, ambient soundscapes, music, and voiceovers.
- Record, edit, and mix audio assets to achieve professional broadcast quality.
- Compose original musical scores or collaborate with composers to achieve project requirements.
- Integrate audio assets into game engines or other development platforms using audio middleware (e.g., Wwise, FMOD).
- Collaborate closely with game designers, artists, and producers to ensure audio enhances the overall user experience.
- Oversee audio asset pipelines, ensuring consistency, efficiency, and adherence to technical specifications.
- Lead and mentor junior sound designers and audio engineers, providing feedback and guidance.
- Troubleshoot and resolve audio-related technical issues during development and post-production.
- Manage audio budgets and schedules, ensuring timely delivery of all audio assets.
- Stay up-to-date with the latest trends and technologies in sound design and audio engineering.
- Champion the importance of audio as a critical component of project success.
- Proactively communicate progress, challenges, and creative direction to the team and stakeholders.
- Manage all aspects of this remote role, ensuring effective collaboration with a distributed team.
- Bachelor's degree in Music Technology, Sound Engineering, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in sound design and audio engineering, with at least 2 years in a lead role.
- Proven portfolio showcasing exceptional sound design skills across various media (e.g., games, film, interactive installations).
- Expert proficiency in industry-standard DAWs (e.g., Pro Tools, Logic Pro, Cubase) and audio editing software.
- Experience with audio middleware solutions such as Wwise or FMOD is essential.
- Strong understanding of music theory, composition, and synthesis.
- Excellent mixing and mastering skills.
- Familiarity with real-time audio engines and interactive audio techniques.
- Exceptional problem-solving abilities and technical troubleshooting skills.
- Strong communication, collaboration, and leadership skills, particularly in a remote environment.
- Ability to manage multiple projects simultaneously and meet tight deadlines.
- Creative vision and a passion for pushing the boundaries of audio experiences.
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