306 Early Stage Development jobs in Bahrain
Remote Architectural Designer - Concept Development
Posted 4 days ago
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Job Description
You will be responsible for generating innovative design ideas, developing conceptual models, and creating persuasive visual representations, including 3D renderings and mood boards. This role requires a deep understanding of architectural principles, spatial design, and aesthetics, as well as the ability to articulate design rationale clearly. You will collaborate closely with clients and project teams remotely, participating in virtual design charrettes and client meetings. The role involves extensive research into architectural trends, materials, and sustainable design practices to inform creative solutions. Proficiency in cutting-edge design software is paramount, enabling the creation of detailed conceptual plans and visualizations that effectively communicate the design intent.
The ideal candidate will possess a Bachelor's or Master's degree in Architecture from an accredited institution, coupled with a minimum of 3-5 years of professional experience with a strong portfolio showcasing conceptual design work. Exceptional proficiency in 3D modeling and rendering software such as AutoCAD, Revit, SketchUp, V-Ray, or equivalent is essential. Experience with graphic design software like Adobe Creative Suite (Photoshop, InDesign) is also highly desirable. Strong artistic and conceptual thinking skills, along with excellent communication and presentation abilities, are required to effectively convey design ideas in a remote setting. This role demands a self-starter with the ability to manage their time effectively and meet deadlines independently. We are looking for a designer who is passionate about pushing creative boundaries and contributing to groundbreaking architectural projects, all while working remotely and collaborating seamlessly with a distributed team. The ability to interpret client briefs and translate them into tangible, inspiring architectural concepts is key to success in this role.
Responsibilities:
- Develop innovative architectural concepts and design proposals.
- Create 3D models, renderings, and visual presentations.
- Conduct site analysis and research for design development.
- Collaborate remotely with clients and project teams.
- Prepare design documentation for client reviews.
- Stay abreast of architectural trends and technologies.
- Explore and propose innovative materials and construction methods.
- Contribute to design workshops and brainstorming sessions.
- Ensure design solutions align with project briefs and client requirements.
- Maintain a high standard of creative output and technical execution.
Senior Concept Artist - Gaming Development
Posted 1 day ago
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Job Description
Key Responsibilities:
- Create high-quality concept art for characters, environments, vehicles, props, and UI elements.
- Collaborate closely with art directors, game designers, and other artists to establish and maintain the visual direction of projects.
- Develop mood boards, sketches, and detailed illustrations to explore and communicate visual ideas.
- Iterate on designs based on feedback from the art team and stakeholders.
- Contribute to the overall artistic vision and creative process of game development.
- Ensure the aesthetic consistency and quality of all visual assets.
- Research and stay updated on current trends in art, design, and gaming.
- Mentor junior concept artists and provide constructive feedback.
- Create presentation-ready artwork for internal and external reviews.
- Troubleshoot artistic challenges and propose creative solutions.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, Illustration, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in concept art for video games or related entertainment industries.
- A strong portfolio showcasing a wide range of concept art styles and techniques.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Procreate, and 3D modeling software basics (e.g., ZBrush, Blender).
- Excellent understanding of anatomy, perspective, color theory, lighting, and composition.
- Ability to work effectively in a team environment and receive constructive criticism.
- Strong communication and collaboration skills.
- Passion for video games and a keen eye for visual storytelling.
- Ability to manage time effectively and meet project deadlines.
- Experience with 3D concepting workflows is a plus.
Lead Concept Artist - Game Development
Posted 3 days ago
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Job Description
Key responsibilities include leading the concept art team, providing clear direction, feedback, and support to ensure high-quality artistic output that aligns with game design and narrative goals. You will develop detailed concept art, character turnarounds, environment designs, mood boards, and style guides. The ideal candidate will possess a strong understanding of art fundamentals, anatomy, perspective, color theory, and lighting. You will collaborate closely with 3D artists, art directors, and game designers to ensure seamless integration of concept art into the game engine. Experience with digital art tools such as Photoshop, Procreate, and 3D sketching software is essential. This role demands exceptional creativity, strong leadership skills, and the ability to communicate artistic vision effectively in a remote setting. Our client fosters a collaborative and innovative remote-first environment, empowering artists to do their best work. You will play a pivotal role in defining the visual appeal of our games, impacting the player experience from **Budaiya, Northern, BH** and beyond. This is an outstanding opportunity for a talented artist to leave their mark on the gaming industry.
Qualifications: Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience. 7+ years of experience in concept art for video games, with at least 2 years in a lead or senior role. Exceptional portfolio showcasing a strong understanding of character design, environmental design, and visual storytelling. Proficiency in industry-standard digital art software (e.g., Photoshop, Procreate, Blender). Strong understanding of art fundamentals, including anatomy, perspective, composition, color theory, and lighting. Experience in guiding and mentoring junior artists. Excellent communication and collaboration skills, with the ability to articulate artistic vision clearly in a remote context. Familiarity with game development pipelines and tools. Ability to work effectively and independently in a remote environment. This is a senior artistic role with significant creative influence.
Senior Concept Artist, Game Development
Posted 4 days ago
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Job Description
Responsibilities:
- Create high-quality concept art for characters, environments, props, and UI.
- Collaborate with art directors and game designers to define visual styles.
- Interpret game design documents and translate them into visual concepts.
- Produce concept art that informs and guides the 3D art pipeline.
- Develop visual treatments, mood boards, and style guides.
- Maintain artistic consistency and quality across game assets.
- Provide constructive feedback and mentorship to junior artists.
- Research and explore diverse visual themes and aesthetics.
- Stay current with industry trends and advancements in game art.
- Contribute to the overall artistic vision of game projects.
- Bachelor's degree in Fine Arts, Illustration, or a related field, or equivalent professional experience.
- Minimum of 5 years of experience as a Concept Artist in the video game industry.
- Exceptional portfolio showcasing outstanding character, environment, and prop design skills.
- Proficiency in Photoshop, Procreate, and other digital painting software.
- Strong understanding of anatomy, color theory, composition, and lighting.
- Experience with 3D software (e.g., ZBrush, Blender) is a plus.
- Excellent communication and collaboration skills.
- Ability to work effectively in a remote team environment.
- Passion for video games and visual storytelling.
- Strong grasp of various art styles and game genres.
Lead Concept Artist - Game Development
Posted 4 days ago
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Job Description
Lead Concept Artist - Game Development
Posted 4 days ago
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Job Description
Lead Concept Artist - Game Development
Posted 4 days ago
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Job Description
The ideal candidate will possess a Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience. A minimum of 6 years of professional experience in concept art for video games, with at least 2 years in a lead or senior capacity, is required. A strong portfolio showcasing exceptional skill in digital painting, character design, environmental design, and prop design is essential. Proficiency in industry-standard software such as Adobe Photoshop, Procreate, and 3D concepting tools (e.g., ZBrush, Blender) is mandatory. You must demonstrate strong leadership qualities, excellent communication skills, and the ability to provide constructive feedback and mentorship to junior artists. Experience working with game engines (e.g., Unreal Engine, Unity) and understanding their technical limitations is a plus. You will be instrumental in defining the aesthetic of our games, ensuring a cohesive and visually stunning experience for players worldwide. This role offers an exciting opportunity to shape the visual identity of groundbreaking interactive entertainment. The **job location** is Nuwaidrat, Southern, BH .
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Lead Concept Artist - Game Development
Posted 4 days ago
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Job Description
Key Responsibilities:
- Establish and maintain the overall visual style and artistic direction for game projects.
- Lead, mentor, and inspire a team of concept artists, providing clear direction and constructive feedback.
- Create high-quality concept art for characters, environments, props, and key visual moments.
- Collaborate closely with game designers, art directors, and other art team members to ensure concepts align with game mechanics and narrative.
- Develop detailed art specifications and style guides for the asset creation pipeline.
- Oversee the 2D art pipeline, ensuring consistency and quality from concept to final asset integration.
- Participate in art reviews and provide feedback to ensure artistic integrity and adherence to project vision.
- Research and explore new artistic styles and techniques to enhance game visuals.
- Effectively communicate artistic vision and technical requirements to both artistic and non-artistic team members.
- Manage concept art production schedules and resource allocation for the team.
- Contribute to the overall creative vision and development of new game IPs.
Qualifications:
- Proven experience as a Concept Artist in the video game industry, with at least 5 years in a lead or senior role.
- Exceptional portfolio showcasing a wide range of concept art, including character design, environment design, and prop design.
- Proficiency in industry-standard digital painting software (e.g., Photoshop, Procreate).
- Strong understanding of anatomy, perspective, color theory, lighting, and composition.
- Experience with 3D software (e.g., ZBrush, Blender) for concepting or reference is a significant advantage.
- Excellent leadership, communication, and interpersonal skills.
- Ability to provide clear and actionable feedback to artists.
- Experience in managing artistic pipelines and team workflows.
- Passion for video games and a strong understanding of different game genres and art styles.
- Experience working with game engines like Unity or Unreal Engine is a plus.
This is a unique opportunity to influence the artistic direction of groundbreaking games. The role is based in **Hidd, Muharraq, BH**, with a hybrid work model.
Senior Concept Artist - Game Development
Posted 4 days ago
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Job Description
Responsibilities:
- Create high-quality concept art for characters, environments, props, and UI elements, adhering to the game's artistic direction.
- Collaborate closely with game designers, art directors, and 3D modelers to iterate on designs and ensure visual consistency.
- Develop mood boards, style guides, and visual targets to establish and maintain the game's aesthetic.
- Research and gather visual references to inform design choices.
- Explore multiple creative solutions for design challenges, presenting clear justifications for artistic decisions.
- Contribute to the overall visual storytelling of the game through innovative and engaging concepts.
- Provide feedback and guidance to junior concept artists and other art team members.
- Stay current with industry trends, new artistic techniques, and emerging visual styles in game development.
- Ensure that all concept art is feasible for implementation within the game engine and production pipeline.
- Maintain efficient workflows and deliver assets within project deadlines.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience as a Concept Artist in the video game industry.
- A strong portfolio demonstrating a wide range of artistic styles and skills, particularly in character and environment design.
- Expert proficiency in industry-standard digital painting software such as Adobe Photoshop, Procreate, or equivalent.
- Solid understanding of anatomy, perspective, color theory, composition, and lighting.
- Experience with 3D concepts and software (e.g., ZBrush, Blender) is a significant plus.
- Excellent communication and collaboration skills, with the ability to articulate visual ideas effectively.
- Ability to work independently and manage time effectively in a remote setting.
- Passion for video games and a keen eye for detail.
- Experience working within Agile/Scrum development environments is beneficial.
This is an exciting opportunity to shape the visual identity of an upcoming game and collaborate with a talented, distributed team.
Senior Concept Artist - Game Development
Posted 4 days ago
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