What Jobs are available for Level Design in Bahrain?
Showing 5000+ Level Design jobs in Bahrain
Sound Designer - Game Development
Posted today
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Lead Animator - Game Development
Posted 1 day ago
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Responsibilities:
- Lead the animation team in creating high-quality character and environmental animations.
- Define and champion the animation style and technical direction for game projects.
- Develop and maintain animation pipelines, tools, and workflows.
- Provide artistic and technical guidance to animators, including feedback and reviews.
- Collaborate with game designers and art directors to achieve desired animation outcomes.
- Create exemplary animation examples and establish best practices.
- Ensure animation quality, consistency, and performance optimization.
- Work with engineers to integrate animations into the game engine.
- Mentor and inspire junior and senior animators.
- Contribute to the overall visual development and storytelling of the game.
- Bachelor's degree in Animation, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 6-8 years of professional animation experience in the game industry.
- Proven experience in a Lead or Senior Animator role.
- Expertise in 3D animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Strong understanding of animation principles, character performance, and rigging.
- Experience with motion capture cleanup and integration.
- Excellent artistic eye, attention to detail, and sense of timing.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a remote team environment.
- A strong portfolio showcasing exceptional animation work.
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Lead Animator - Game Development
Posted 15 days ago
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Key Responsibilities:
- Define and champion the animation style and quality bar for game projects.
- Lead, mentor, and manage a team of animators, providing technical and artistic guidance.
- Create high-quality character animations, including facial animation, motion capture cleanup, and key-frame animation.
- Develop and implement animation pipelines, tools, and workflows to optimize efficiency and quality.
- Collaborate closely with game designers, art directors, and programmers to bring game characters and worlds to life.
- Ensure animations are technically sound, optimized for game engines, and meet project requirements.
- Review and provide constructive feedback on animation work from team members.
- Stay current with the latest animation techniques, software, and industry trends.
- Contribute to the overall artistic vision and direction of game projects.
- Troubleshoot and resolve animation-related technical issues.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in game animation, with at least 2 years in a lead or supervisory role.
- A strong portfolio demonstrating exceptional animation skills, creativity, and technical proficiency in areas such as character rigging, key-framing, and motion capture.
- Proficiency in industry-standard animation software (e.g., Maya, 3ds Max, Blender) and game engines (e.g., Unreal Engine, Unity).
- Deep understanding of animation principles, anatomy, and cinematic storytelling.
- Experience with character rigging and skinning.
- Excellent leadership, communication, and teamwork skills.
- Ability to provide clear and constructive feedback to a team.
- Strong problem-solving abilities and attention to detail.
- Passion for video games and a keen eye for dynamic movement and performance.
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Senior Digital Artist - Game Development
Posted 1 day ago
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- Create high-quality 2D and 3D digital art assets, including characters, environments, props, and UI elements.
- Interpret concept art and design documents to produce visually compelling assets that align with project art direction.
- Collaborate closely with art directors, game designers, and technical artists to ensure artistic and technical quality.
- Optimize assets for performance and memory usage within game engines.
- Develop and maintain consistent art styles across various project elements.
- Provide guidance and mentorship to junior artists, fostering their artistic growth.
- Participate in art reviews, providing constructive feedback and receiving input.
- Stay updated on industry trends, new tools, and techniques in digital art and game development.
- Troubleshoot and resolve technical issues related to asset creation and integration.
- Contribute to the overall aesthetic vision and artistic excellence of the game.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in digital art for video games or animation, with a strong portfolio showcasing relevant work.
- Proficiency in industry-standard digital art software such as Adobe Creative Suite (Photoshop, Illustrator), Maya, 3ds Max, Blender, ZBrush, Substance Painter/Designer.
- Experience with game engines like Unity or Unreal Engine.
- Strong understanding of art fundamentals, including composition, color theory, lighting, anatomy, and perspective.
- Excellent modeling, texturing, and rendering skills.
- Ability to work effectively in a collaborative team environment, both in-person and remotely.
- Strong communication skills to articulate artistic ideas and feedback.
- Experience with character design, environment art, or UI art, depending on specialization.
- A keen eye for detail and a passion for creating immersive visual experiences.
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Lead Digital Artist - Game Development
Posted 1 day ago
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Key responsibilities include concept development, 2D/3D asset creation, texturing, lighting, and post-processing effects. You will collaborate closely with game designers, programmers, and producers to ensure that the art direction aligns with gameplay mechanics and narrative objectives. The Lead Digital Artist will provide constructive feedback and mentorship to the art team, conduct performance reviews, and manage project timelines and resources related to art production. A strong understanding of various art software (e.g., Maya, 3ds Max, Blender, ZBrush, Photoshop, Substance Painter) and game engines (e.g., Unity, Unreal Engine) is essential. The ideal candidate will have a minimum of 5 years of professional experience in game art creation, with at least 2 years in a lead or supervisory role. A strong portfolio showcasing exceptional artistic skills and a deep understanding of visual storytelling, color theory, and composition is required. This position requires a blend of creative talent, technical proficiency, and strong leadership capabilities. You will spend a portion of your time in the office collaborating with the team and a portion working remotely, offering a balanced approach to work and creativity.
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Lead 3D Animator - Game Development
Posted 2 days ago
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Key responsibilities include directing and mentoring a team of 3D animators, providing constructive feedback, and ensuring animation adheres to the artistic vision and technical requirements of the project. You will be involved in the entire animation pipeline, from concept and storyboarding to final implementation within the game engine. This includes creating high-fidelity character animations (idle, locomotion, combat, facial expressions), as well as animating environmental elements and special effects. You will develop and maintain animation style guides and best practices, ensuring consistency and quality across all game assets. Proficiency in industry-standard 3D animation software such as Maya, 3ds Max, or Blender, and game engines like Unreal Engine or Unity, is essential.
The ideal candidate will possess a strong portfolio showcasing exceptional animation skills, a deep understanding of human and creature anatomy, and a keen eye for timing, weight, and appeal. Previous experience in a lead or senior animation role within the game development industry is required, with a demonstrated ability to manage projects and mentor junior artists. Excellent communication and collaboration skills are vital for a remote team environment. This is a fantastic opportunity to contribute to groundbreaking projects and make a significant artistic impact from anywhere in the world.
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Lead VFX Artist - Game Development
Posted 2 days ago
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Responsibilities:
- Lead and mentor a team of VFX artists, providing artistic direction and technical guidance.
- Create stunning and performance-efficient visual effects for game environments, characters, and gameplay events using industry-standard tools (e.g., Unreal Engine, Unity, Houdini).
- Develop and maintain VFX style guides and pipelines to ensure consistency and quality across the project.
- Collaborate closely with art directors, game designers, and engineers to integrate VFX seamlessly into the game.
- Optimize VFX assets for maximum performance on target platforms without compromising visual fidelity.
- Research and implement new technologies and techniques to enhance visual effects.
- Manage the VFX production schedule and ensure timely delivery of assets.
- Conduct regular reviews of team members' work, providing constructive feedback.
- Troubleshoot technical issues related to VFX implementation and performance.
- Contribute to the overall artistic vision and quality of the game.
- 5+ years of experience in VFX art for video games, with at least 2 years in a lead or senior role.
- Strong portfolio showcasing exceptional visual effects work, including particle systems, simulations, and post-processing effects.
- Proficiency in at least one major game engine (Unreal Engine preferred).
- Expertise in VFX creation software such as Houdini, Maya, After Effects, and Photoshop.
- Solid understanding of real-time rendering techniques and performance optimization.
- Excellent artistic fundamentals, including composition, color theory, and animation principles.
- Proven leadership and team management skills.
- Strong communication and collaboration abilities.
- Ability to work effectively in a hybrid remote/on-site setup.
- Experience working on shipped AAA or high-quality indie titles.
- Passion for video games and a keen eye for visual storytelling.
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Lead Digital Artist - Game Development
Posted 3 days ago
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Responsibilities:
- Lead and mentor a team of digital artists, guiding artistic vision and execution.
- Define and maintain the overall visual style and aesthetic for game projects.
- Create high-quality 2D and 3D art assets, including characters, environments, props, and UI elements.
- Develop detailed textures, materials, and shaders to achieve desired visual fidelity.
- Collaborate with game designers and producers to translate concepts into compelling visuals.
- Oversee the art production pipeline, ensuring timely delivery of assets.
- Conduct art reviews and provide constructive feedback to the art team.
- Optimize art assets for performance and efficiency across target platforms.
- Stay up-to-date with emerging trends and technologies in game art and development.
- Contribute to the conceptualization and prototyping of new game ideas.
- Ensure consistency and quality across all visual elements of the game.
- Bachelor's degree in Fine Arts, Digital Art, Game Design, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in digital art for video games, with a strong portfolio showcasing exceptional skills.
- Minimum of 2 years of experience in a lead or supervisory art role.
- Expertise in 3D modeling, texturing, lighting, and rendering software (e.g., Maya, 3ds Max, ZBrush, Substance Painter, Photoshop).
- Proficiency with game engines such as Unity or Unreal Engine.
- Strong understanding of art fundamentals, including composition, color theory, and anatomy.
- Excellent leadership, communication, and team collaboration skills.
- Experience managing art pipelines and workflows.
- Ability to provide clear and actionable artistic direction.
- A passion for video games and a strong sense of visual storytelling.
Location: Sanad, Capital, BH
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Lead Sound Designer - Game Development
Posted 3 days ago
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Responsibilities:
- Lead and mentor a team of sound designers, providing creative direction and technical guidance.
- Define and champion the overall audio vision and strategy for multiple game projects.
- Design, implement, and mix all in-game audio elements, including sound effects, ambient environments, UI sounds, and Foley.
- Collaborate closely with game designers, artists, and programmers to ensure audio is seamlessly integrated and enhances gameplay.
- Create high-quality sound assets using industry-standard DAWs and audio middleware (e.g., Wwise, FMOD).
- Record, edit, and process voice-over performances and character dialogue.
- Compose or oversee the composition and integration of adaptive and dynamic musical scores.
- Manage the audio asset pipeline, ensuring efficient workflow and organization.
- Troubleshoot and resolve audio-related bugs and technical issues.
- Stay current with industry trends, emerging technologies, and best practices in game audio.
- Conduct sound-related research and experimentation to push creative boundaries.
- Manage audio budgets and vendor relationships when necessary.
Qualifications:
- Proven track record of success as a Sound Designer, with at least 5 years of experience in the video game industry, including significant leadership experience.
- A strong portfolio showcasing exceptional sound design skills across various game genres.
- Expert proficiency with Digital Audio Workstations (DAWs) such as Pro Tools, Logic Pro, Cubase, or Reaper.
- Extensive experience with game audio middleware (Wwise and/or FMOD) is essential.
- Deep understanding of game development pipelines and engine integration (e.g., Unreal Engine, Unity).
- Excellent understanding of acoustics, psychoacoustics, and audio engineering principles.
- Strong leadership, communication, and interpersonal skills, with the ability to inspire and motivate a team.
- Creative vision and a passion for creating compelling audio experiences.
- Ability to work effectively in a collaborative, fast-paced environment, both remotely and on-site.
- Experience working within the Bahraini creative sector, specifically near Zallaq, Southern, BH , is advantageous.
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Senior 3D Animator - Game Development
Posted 4 days ago
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Job Description
- Creating high-quality character and environmental animations for video games, ensuring they meet artistic and technical standards.
- Developing animations for gameplay, cinematics, UI elements, and in-engine sequences.
- Collaborating with the art and design teams to define animation requirements and achieve project goals.
- Rigging characters and props, and ensuring rigs are optimized for animation.
- Performing motion capture editing and cleanup, ensuring seamless integration with game engines.
- Implementing and refining animation systems within game engines (e.g., Unity, Unreal Engine).
- Troubleshooting and resolving animation-related issues during development.
- Providing constructive feedback and mentorship to junior animators.
- Contributing to the development and optimization of animation pipelines and workflows.
- Staying up-to-date with the latest trends and technologies in game animation.
- Ensuring animations are performance-optimized and meet technical requirements.
- Bachelor's degree in Animation, Game Design, Fine Arts, or a related field, or equivalent professional experience.
- 5+ years of professional experience as a 3D Animator in the video game industry.
- A strong portfolio showcasing exceptional animation skills, including character animation, facial animation, and motion capture editing.
- Proficiency in industry-standard 3D animation software such as Maya, Blender, 3ds Max, etc.
- Experience with game engines like Unreal Engine or Unity, and understanding of their animation systems.
- Solid understanding of animation principles, anatomy, cinematography, and storytelling.
- Experience with rigging and skinning characters.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work independently and manage time effectively in a fully remote setting.
- Passion for video games and a keen eye for detail.
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