3 803 Level Design jobs in Bahrain
Senior Animator - Game Development
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Responsibilities:
- Create fluid, believable, and engaging character animations, including walk cycles, combat moves, facial expressions, and state-driven animations.
- Develop environmental animations, visual effects, and cinematic sequences.
- Collaborate closely with game designers, character artists, and technical artists to achieve the desired artistic vision.
- Implement animations within the game engine (e.g., Unity, Unreal Engine), ensuring proper functionality and performance.
- Optimize animations for performance, considering frame rates and memory usage.
- Work with rigging artists to ensure character rigs are suitable for animation needs.
- Provide creative feedback and technical guidance to other animators on the team.
- Maintain consistency in animation style and quality across the project.
- Troubleshoot and resolve animation-related issues in the game engine.
- Stay up-to-date with the latest animation techniques, software, and industry trends.
- Participate in animation reviews and contribute to brainstorming sessions.
- Ensure all animations meet the project's technical and artistic requirements.
- Manage animation tasks and contribute to project scheduling.
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in game animation.
- Strong portfolio demonstrating a wide range of animation skills, including realistic and stylized character animation.
- Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender, or similar.
- Experience with game engines like Unity or Unreal Engine is essential.
- Understanding of animation principles, kinematics, and character rigging.
- Knowledge of animation pipelines and best practices.
- Ability to create keyframe animation and work with motion capture data.
- Excellent eye for detail, timing, and weight.
- Strong communication and collaboration skills, with the ability to work effectively in a remote team.
- Passion for video games and a deep understanding of different game genres.
- Experience with facial animation and lip-syncing is a plus.
Lead Artist - Game Development
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Senior 3D Animator - Game Development
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Senior Concept Artist - Game Development
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Responsibilities:
- Develop and create compelling concept art for characters, environments, props, and UI elements.
- Translate game design documents and creative briefs into visual representations.
- Collaborate with art directors and leads to establish and maintain the artistic vision.
- Produce polished illustrations and sketches for key scenes and gameplay moments.
- Maintain a high standard of quality and consistency across all visual assets.
- Stay up-to-date with industry trends and emerging technologies in concept art.
- Provide mentorship and guidance to junior concept artists.
- 5+ years of professional experience as a Concept Artist in the game development or animation industry.
- A strong portfolio showcasing a diverse range of concept art, demonstrating exceptional artistic skill and creativity.
- Proficiency in Adobe Photoshop and other industry-standard digital art software.
- Experience with 3D modeling and rendering software (e.g., ZBrush, Blender, Maya) is highly desirable.
- Excellent understanding of color theory, composition, lighting, and anatomy.
- Ability to work independently and as part of a remote team, with excellent communication skills.
- Passion for video games and a deep understanding of visual storytelling.
Lead Digital Artist - Game Development
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Key Responsibilities:
- Define and maintain the art style and visual direction for game projects.
- Lead, mentor, and manage a team of digital artists.
- Create high-quality 2D and 3D art assets, including characters, environments, and props.
- Oversee the game art pipeline from concept to final implementation.
- Collaborate with game designers and programmers to integrate art assets.
- Provide art direction and feedback to the art team.
- Ensure consistency and quality across all visual elements.
- Manage art production schedules and deliverables.
- Stay updated on the latest art trends and technologies in game development.
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent experience.
- Minimum of 7 years of experience in game art production, with at least 3 years in a lead or supervisory role.
- Strong portfolio demonstrating exceptional artistic skills in various styles.
- Proficiency in 3D modeling, texturing, and rendering software (Maya, Blender, Substance Suite, Unreal Engine, Unity).
- Expertise in 2D art software (Photoshop, Illustrator, ZBrush).
- Excellent understanding of art principles, composition, and color theory.
- Strong leadership, communication, and collaboration skills.
- Passion for video games and a keen eye for detail.
Lead Concept Artist - Game Development
Posted today
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Key Responsibilities:
- Develop and refine the overall artistic direction and visual style for game projects.
- Create high-quality concept art for characters, environments, props, and visual effects.
- Lead and mentor a team of concept artists, providing constructive feedback and artistic direction.
- Collaborate with cross-functional teams, including game designers, level designers, and 3D artists, to ensure seamless integration of art assets.
- Manage the concept art pipeline, ensuring timely delivery of assets and adherence to project milestones.
- Conduct research and reference gathering to inform artistic decisions and maintain visual consistency.
- Present artistic concepts to stakeholders, articulating the vision and justifying creative choices.
- Stay abreast of the latest trends and technologies in game art and concept development.
- Foster a collaborative and inspiring work environment for the art team.
- Contribute to the overall creative vision and strategic planning of game projects.
Senior 3D Animator - Game Development
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Job Description
Key Responsibilities:
- Create high-quality 3D character animations, including body mechanics, facial animation, and emotional expression.
- Animate game environments, props, and visual effects to enhance immersion and gameplay.
- Collaborate with game designers, art directors, and other animators to define animation style and requirements.
- Implement animation directly into the game engine (e.g., Unity, Unreal Engine) using appropriate tools and pipelines.
- Optimize animations for performance and memory usage without sacrificing visual quality.
- Develop and maintain animation rigs, ensuring they meet the needs of the animation team.
- Work with motion capture data, cleaning and integrating it into the animation pipeline.
- Provide feedback and mentorship to junior animators.
- Stay up-to-date with the latest animation techniques, software, and industry trends.
- Ensure consistency in animation quality and style across the project.
- Participate in animation reviews and contribute to creative problem-solving.
- Manage animation assets and maintain organized project files.
Qualifications:
- Bachelor's degree in Animation, Fine Arts, Game Design, or a related field, or equivalent professional experience.
- Minimum of 5 years of professional experience in 3D animation, with a significant focus on game development.
- Strong portfolio showcasing exceptional character animation skills, body mechanics, and acting.
- Proficiency in industry-standard animation software such as Maya, 3ds Max, Blender, or similar.
- Experience with game engines like Unity or Unreal Engine, including their animation systems.
- Knowledge of rigging principles and experience working with complex character rigs.
- Understanding of animation pipelines and best practices.
- Excellent artistic eye for timing, spacing, weight, and appeal.
- Strong communication, collaboration, and problem-solving skills.
- Ability to receive and incorporate constructive feedback.
- A passion for video games and creating compelling interactive experiences.
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Senior 3D Artist - Game Development
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Key responsibilities include:
- Creating high-quality 3D models for characters, environments, props, and special effects, optimizing for real-time rendering engines.
- Developing realistic and stylized textures, shaders, and materials that align with the game's art direction.
- Implementing assets into the game engine (e.g., Unity, Unreal Engine), ensuring proper integration and performance.
- Collaborating closely with game designers, animators, and technical artists to achieve the desired aesthetic and gameplay experience.
- Maintaining a consistent art style across all 3D assets and contributing to the overall visual coherence of the game.
- Providing artistic direction and feedback to junior artists and external vendors.
- Staying current with industry trends, tools, and techniques in 3D art and game development.
- Participating in art reviews, providing constructive critiques, and iterating on assets based on feedback.
- Troubleshooting and optimizing 3D assets to ensure high performance and visual fidelity on target platforms.
- Contributing to the development of asset pipelines and best practices.
The ideal candidate will possess a strong portfolio showcasing exceptional 3D art skills and a deep understanding of the game development pipeline. A Bachelor's degree in Fine Arts, Computer Graphics, or a related field is preferred, though equivalent professional experience will be considered. Minimum of 5 years of professional experience in game art, with at least 2 years in a senior artist role, is required. Proficiency in industry-standard software such as Maya, 3ds Max, Blender, Substance Painter, ZBrush, and Photoshop is essential. Experience with real-time rendering engines like Unreal Engine or Unity is a must. Excellent communication and teamwork skills are vital for effective collaboration within a multidisciplinary team.
Lead Digital Artist, Game Development
Posted today
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Job Description
Key Responsibilities:
- Establishing and maintaining the overall art style and visual quality for game projects.
- Creating high-quality 2D and 3D art assets, including character models, environments, props, and UI elements.
- Leading and mentoring a team of digital artists, providing constructive feedback and fostering a collaborative environment.
- Collaborating closely with game designers, programmers, and directors to ensure artistic vision aligns with gameplay and narrative goals.
- Developing and refining art pipelines, tools, and workflows to optimize efficiency and quality.
- Conducting art critiques and providing guidance to ensure consistency and adherence to the established art direction.
- Staying updated on the latest trends and technologies in digital art and game development.
- Managing art asset delivery schedules and ensuring timely completion of tasks.
- Troubleshooting and resolving artistic and technical challenges encountered during development.
This role is based in Sanad, Capital, BH , but is a fully remote opportunity.
Senior Concept Artist - Game Development
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As a Senior Concept Artist, you will be instrumental in defining the aesthetic direction of game worlds, characters, environments, and props. You will translate game design documents and creative briefs into compelling visual concepts that inspire the art and development teams. Your work will be crucial in establishing the mood, style, and overall visual language of the game.
Key responsibilities:
- Create high-quality concept art for characters, environments, props, and user interface elements.
- Collaborate closely with art directors, game designers, and 3D modelers to ensure visual consistency and quality.
- Develop detailed visual documentation, including mood boards, style guides, and orthographic views.
- Explore multiple artistic directions and iterate rapidly based on feedback.
- Maintain a high level of artistic skill and stay current with industry trends and software.
- Contribute to the overall artistic vision and direction of the game.
- Provide guidance and mentorship to junior concept artists.
- Ensure that all concept art adheres to technical limitations and performance requirements of the game engine.
- Participate in art reviews and provide constructive feedback to peers.
The ideal candidate will possess:
- A strong portfolio showcasing exceptional skill in character, environment, and prop design, with a focus on stylized or realistic aesthetics relevant to game development.
- Minimum of 5 years of professional experience in concept art for video games.
- Proficiency in industry-standard digital art software such as Adobe Photoshop, Painter, and 3D modeling/rendering tools (e.g., ZBrush, Blender) is a plus.
- A keen understanding of color theory, composition, lighting, and anatomy.
- Ability to work efficiently under pressure and meet tight deadlines.
- Excellent communication and collaboration skills.
- Passion for video games and a deep understanding of different art styles and genres.
- Experience with Unreal Engine or Unity is an advantage.
This full-time, remote position offers a competitive salary, a comprehensive benefits package, and the chance to work on visually stunning and critically acclaimed titles. If you are a visionary artist ready to make a significant impact, apply now.