2 304 Video Games jobs in Bahrain

Lead Sound Designer (Video Games)

BH25001 Jaww, Southern BHD120000 Annually WhatJobs

Posted 5 days ago

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full-time
Our client, a renowned game development studio located in Saar, Northern, BH , is seeking an innovative Lead Sound Designer to spearhead audio creation for their upcoming projects. This hybrid role offers the opportunity to collaborate with a talented team both in-office and remotely. You will be responsible for defining and implementing the overall audio direction of games, from conceptualization to final polish. This includes designing, recording, editing, and mixing all sound effects, ambient audio, and Foley. You will also lead a team of sound designers, providing creative guidance, technical support, and ensuring audio quality meets the highest standards. Key responsibilities involve collaborating closely with game designers, artists, and programmers to integrate audio seamlessly into gameplay. You will manage audio assets, develop sound implementation strategies using middleware like Wwise or FMOD, and oversee the voiceover recording process. The ideal candidate will have a strong portfolio demonstrating exceptional sound design skills across multiple game titles, with a proven track record of leadership. Expertise in digital audio workstations (DAWs) such as Pro Tools, Reaper, or Logic Pro, as well as experience with game audio middleware, is essential. A Bachelor's degree in Music Production, Sound Engineering, or a related field, or equivalent professional experience, is required. You must possess excellent communication, organizational, and problem-solving skills, with the ability to inspire and motivate a team. This role requires a deep passion for video games and a keen understanding of how audio contributes to player immersion and narrative. Our client values creativity, innovation, and a collaborative spirit. This is an exciting opportunity to shape the sonic landscape of critically acclaimed games, working within a flexible hybrid model from our studio in Saar, Northern, BH .
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Senior Concept Artist (Video Games)

10012 Tubli BHD80000 Annually WhatJobs

Posted 14 days ago

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full-time
Our client is looking for a highly imaginative and technically proficient Senior Concept Artist to contribute to the visual development of our upcoming video game titles. This hybrid role offers the flexibility to work remotely for a portion of the week while collaborating in person with our talented art team. You will be responsible for creating stunning and innovative concept art that defines the look and feel of our game worlds, characters, props, and environments. The ideal candidate possesses a deep understanding of visual storytelling, anatomy, perspective, color theory, and art history, with a strong portfolio showcasing exceptional artistic talent and a passion for game development.

Responsibilities:
  • Generate high-quality concept art for characters, creatures, environments, props, and vehicles according to project vision.
  • Collaborate closely with Art Directors, Game Designers, and Leads to translate ideas into visual concepts.
  • Develop detailed visual styles, mood boards, and color palettes to establish the artistic direction of game projects.
  • Create polished illustrations and detailed turnarounds for asset creation.
  • Explore multiple artistic directions and iterate rapidly based on feedback.
  • Maintain a consistent art style across all conceptual work.
  • Research and gather reference materials to inform artistic designs.
  • Contribute to the development of the game's overall aesthetic and narrative themes.
  • Mentor and provide guidance to junior concept artists.
  • Stay current with industry trends, artistic techniques, and emerging technologies in game art.
  • Participate in art critiques and provide constructive feedback to peers.
  • Ensure final concept art is production-ready and clearly communicates design intent.
  • Assist in the creation of marketing and promotional art assets.
  • Champion artistic excellence and innovation within the art department.
  • Uphold the quality and integrity of the game's visual experience.
Proficiency in industry-standard digital painting software such as Adobe Photoshop, Procreate, and 3D concepting tools (e.g., ZBrush, Blender) is required. A strong understanding of game development pipelines and engine limitations is beneficial. Excellent communication and collaboration skills are essential for working effectively in a hybrid team environment. You will be expected to attend key meetings and collaborative sessions in the office located in Budaiya, Northern, BH , while also leveraging remote work capabilities for focused creation and flexibility.
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Senior Concept Artist - Video Games

25253 Isa Town, Northern BHD80000 Annually WhatJobs

Posted 23 days ago

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full-time
Join an acclaimed game development studio located in Isa Town, Southern, BH , as a Senior Concept Artist! This is a pivotal on-site role where you will be instrumental in defining the visual identity and aesthetic direction of our upcoming video game titles. You will be responsible for generating high-quality concept art for characters, environments, props, and key visual moments, translating game design documents and creative briefs into compelling visual representations. The ideal candidate possesses an exceptional portfolio showcasing a strong understanding of form, color theory, composition, and anatomy, with a proven ability to create diverse artistic styles. Proficiency in industry-standard software such as Adobe Photoshop, Procreate, and 3D modeling basics (e.g., ZBrush, Blender) is essential. You will collaborate closely with the art director, game designers, and 3D modelers to ensure concepts are feasible for implementation and align with the overall vision of the game. This role requires strong communication skills to articulate artistic ideas and provide constructive feedback to team members. You will also be expected to mentor junior artists, guide their creative development, and contribute to establishing and maintaining the art pipeline's efficiency. A deep passion for video games and a keen eye for detail are crucial. We are looking for a creative visionary who can inspire the team and push the boundaries of visual storytelling in interactive entertainment. Responsibilities include brainstorming initial ideas, developing detailed character and environment designs, and creating mood boards and style guides to communicate the game's aesthetic. This is a fantastic opportunity to leave your artistic mark on exciting new game projects within a collaborative and innovative studio environment.
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Lead Concept Artist - AAA Video Games

2001 Saar, Northern BHD90000 Annually WhatJobs

Posted 2 days ago

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full-time
Our client, a renowned game development studio, is seeking a highly talented and experienced Lead Concept Artist to join their creative team in Saar, Northern, BH . This pivotal role involves leading a team of concept artists in envisioning and defining the visual style and direction for our upcoming AAA video game titles. You will be responsible for guiding the artistic vision from initial concepts through to final asset production, ensuring a cohesive and compelling aesthetic that aligns with the game's narrative and design goals.

The ideal candidate will possess a strong portfolio showcasing exceptional artistic skills in character, environment, and prop design, with a deep understanding of visual storytelling and game art pipelines. You must have proven leadership experience, with the ability to inspire, mentor, and manage a team of artists effectively. Experience with industry-standard art software and a keen understanding of current trends in game art and visual design are essential. Collaboration with game directors, art directors, and other departments will be crucial to translate creative ideas into tangible game assets.

Responsibilities:
  • Lead and mentor a team of concept artists, providing guidance and feedback.
  • Define and maintain the overall visual style and aesthetic of game projects.
  • Create high-quality concept art for characters, environments, props, and UI elements.
  • Collaborate closely with art directors, game designers, and narrative teams.
  • Develop visual targets and style guides for the art team.
  • Oversee the creation of polished concept art that informs 3D modeling and asset creation.
  • Ensure consistency and quality across all visual elements of the game.
  • Participate in art reviews and provide constructive criticism.
  • Stay updated on industry trends and emerging art technologies.
  • Contribute to problem-solving and creative decision-making throughout the development process.

Qualifications:
  • Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
  • Minimum of 7 years of experience in concept art for video games, with at least 2 years in a leadership or senior role.
  • Exceptional portfolio demonstrating strong artistic fundamentals, creativity, and proficiency in various art styles.
  • Proficiency in industry-standard art software (e.g., Photoshop, Procreate, 3D modeling software like ZBrush or Blender).
  • Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
  • Strong understanding of visual storytelling, composition, color theory, and lighting.
  • Proven leadership, team management, and communication skills.
  • Ability to provide clear direction and constructive feedback to artists.
  • Passion for video games and a strong understanding of different game genres.
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Senior Game Programmer

110 Al Malikiyah, Northern BHD95000 Annually WhatJobs

Posted 17 days ago

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full-time
Our client, a celebrated independent game studio known for its critically acclaimed titles in Hidd, Muharraq, BH , is seeking a highly skilled Senior Game Programmer to contribute to their next ambitious project. This pivotal role requires a passionate and experienced programmer with a deep understanding of game development principles and a proven track record of delivering high-quality game features. The Senior Game Programmer will work closely with designers, artists, and other engineers to implement core gameplay mechanics, AI systems, UI functionality, and engine features. This hybrid position offers a blend of in-studio collaboration and remote flexibility, empowering our team to do their best work. The ideal candidate possesses exceptional C++ programming skills, a strong grasp of game engine architecture, and a passion for creating immersive and engaging player experiences. A commitment to writing clean, efficient, and maintainable code is paramount.

Responsibilities:
  • Design, implement, and optimize game features and systems using C++ and the chosen game engine (e.g., Unreal Engine, Unity).
  • Collaborate with game designers to translate gameplay concepts into functional mechanics.
  • Work with artists to integrate game assets and ensure visual fidelity.
  • Develop and refine AI behaviors for characters and game systems.
  • Implement and optimize UI elements and user experience flows.
  • Write clean, efficient, well-documented, and maintainable code.
  • Identify and resolve complex technical issues and bugs within the game.
  • Contribute to engine development and optimization efforts.
  • Participate in code reviews, providing constructive feedback to peers.
  • Mentor junior programmers and share technical expertise.
  • Stay current with industry best practices and emerging game development technologies.
  • Optimize game performance for various target platforms.
  • Assist in the planning and estimation of programming tasks.
Qualifications:
  • Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.
  • Minimum of 6 years of professional experience in game programming, with a strong portfolio of shipped titles.
  • Expert proficiency in C++ and object-oriented programming principles.
  • Experience with major game engines such as Unreal Engine or Unity.
  • Strong understanding of game development pipelines, algorithms, and data structures.
  • Experience with version control systems (e.g., Git, Perforce).
  • Knowledge of physics engines, animation systems, and rendering pipelines.
  • Excellent problem-solving and debugging skills.
  • Strong communication and teamwork abilities.
  • Ability to thrive in a hybrid work environment, collaborating effectively both in-office and remotely.
  • Passion for video games and a deep understanding of game design principles.
  • Experience with gameplay programming, AI, or UI development is highly desirable.
This is an exciting opportunity to join a talented team and contribute to the creation of memorable gaming experiences, with the flexibility of a hybrid work arrangement.
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Junior Game Programmer (Remote)

20255 Al Daih, Northern BHD20 Hourly WhatJobs

Posted 25 days ago

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intern
Are you an aspiring game developer with a foundational understanding of programming and a burning desire to learn from industry professionals? Our client is offering a unique remote apprenticeship opportunity for a Junior Game Programmer. This is an ideal role for someone passionate about bringing game worlds to life through code. You will work directly with experienced engineers, gaining hands-on experience in game development pipelines, from concept to execution. Your primary focus will be on assisting with the implementation of game mechanics, debugging existing code, and contributing to the development of new features. This remote-first position provides the flexibility to learn and grow from the comfort of your own environment, supported by a dedicated team. You will be exposed to various aspects of game programming, including gameplay systems, AI, UI, and engine integration, using modern C++ and relevant game engines. The apprenticeship is structured to provide comprehensive learning, with regular feedback and mentorship sessions to ensure rapid skill development. We are looking for individuals who are eager to learn, possess strong analytical and problem-solving skills, and have a foundational knowledge of programming concepts. A genuine passion for video games and an understanding of game design principles are essential. You will be expected to contribute to team discussions, actively participate in code reviews, and maintain high-quality code standards. This is a fantastic stepping stone into the competitive world of game development, offering practical experience and networking opportunities. The apprenticeship will require strong self-discipline and the ability to manage your time effectively in a remote setup. We believe in fostering talent and providing a supportive environment for growth. If you are a proactive learner with a love for games and a knack for coding, we encourage you to apply.

Responsibilities:
  • Assist senior programmers in implementing game features and mechanics.
  • Write, test, and debug code for various game systems.
  • Collaborate with designers and artists to integrate assets and functionality.
  • Participate in code reviews and contribute to improving code quality.
  • Help maintain and update game engine components.
  • Research and implement new programming techniques as required.
  • Document code and technical designs.
  • Contribute to a positive and collaborative team environment.
Qualifications:
  • Currently pursuing or recently completed a degree in Computer Science, Game Development, or a related field.
  • Foundational knowledge of C++ and object-oriented programming.
  • Familiarity with a game engine (e.g., Unity, Unreal Engine) is a plus.
  • Strong problem-solving and debugging skills.
  • Excellent communication and teamwork abilities.
  • Self-motivated with a strong desire to learn and grow.
  • Passion for video games and a solid understanding of game development principles.
  • Ability to work independently and manage tasks effectively in a remote setting.
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Lead Video Game Designer

99999 Seef, Capital BHD100000 Annually WhatJobs

Posted 7 days ago

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full-time
Our client, a forward-thinking game development studio, is seeking a creative and experienced Lead Video Game Designer to join their team in a fully remote capacity. This exciting role is central to conceptualizing and developing innovative gameplay mechanics, systems, and experiences for upcoming titles. You will be responsible for guiding a team of talented designers, translating high-level creative visions into detailed design documents, and ensuring the cohesive integration of all game elements. The ideal candidate possesses a deep understanding of game design principles, player psychology, and current industry trends across various platforms. You should have a proven track record of successfully shipping multiple titles, demonstrating strong leadership, communication, and problem-solving skills essential for a remote-first environment.

Responsibilities:
  • Lead the design vision for assigned game projects, ensuring creativity and coherence.
  • Mentor, guide, and inspire a team of game designers, fostering a collaborative and productive environment.
  • Develop detailed game design documents (GDDs), including mechanics, systems, levels, and narrative elements.
  • Collaborate closely with artists, programmers, and producers to bring design concepts to life.
  • Prototype and iterate on gameplay mechanics to test and refine player experience.
  • Champion the player experience, ensuring intuitive controls, engaging challenges, and compelling progression.
  • Conduct playtesting sessions, analyze feedback, and implement necessary design adjustments.
  • Stay current with industry trends, emerging technologies, and player expectations.
  • Effectively communicate design goals and decisions to the development team and stakeholders.
  • Contribute to the overall strategic direction of game development for our client.

Qualifications:
  • Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
  • Minimum of 7 years of professional experience in video game design, with at least 2 years in a lead or senior role.
  • Proven experience shipping multiple successful titles across different platforms (PC, console, mobile).
  • Deep understanding of game design theory, mechanics, systems, and level design.
  • Proficiency with game engines such as Unity or Unreal Engine.
  • Experience with scripting languages (e.g., Lua, C#, Python) is a plus.
  • Exceptional creativity, problem-solving, and critical thinking skills.
  • Strong leadership, communication, and interpersonal skills.
  • Ability to work effectively in a remote team environment and manage project timelines.
  • Passion for video games and a keen understanding of player engagement.
This is an exceptional opportunity for a visionary Lead Video Game Designer to shape the future of gaming for our client, working remotely with a talented and passionate team.
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Remote Video Game Designer

00001 Hamad Town, Northern BHD6500 Annually WhatJobs

Posted 23 days ago

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full-time
Our client is a pioneering video game studio seeking a creative and visionary Remote Video Game Designer to craft immersive and engaging gaming experiences. This fully remote role allows you to shape the core mechanics, gameplay systems, and overall player journey of our upcoming titles. You will be responsible for conceptualizing game ideas, designing detailed game mechanics, creating compelling narratives, and developing level designs that challenge and entertain players. The ideal candidate possesses a deep understanding of game design principles, a passion for player psychology, and the ability to translate creative visions into tangible game elements. You will collaborate closely with artists, programmers, and producers to bring your designs to life, ensuring a cohesive and high-quality final product. Experience with game design software, level editors, and scripting languages is highly beneficial. We are looking for an innovative thinker who can generate fresh ideas, prototype concepts effectively, and iterate based on feedback and playtesting. This role requires excellent communication skills, the ability to articulate design decisions clearly, and a strong portfolio showcasing your game design work. Join a talented and passionate team dedicated to pushing the boundaries of interactive entertainment and delivering unforgettable gaming experiences to players worldwide.
Responsibilities:
  • Conceptualize and design core game mechanics, systems, and rules.
  • Develop compelling game narratives and player progression systems.
  • Design engaging levels and environments that enhance gameplay.
  • Create detailed design documentation, including wireframes, flowcharts, and prototypes.
  • Collaborate with art and programming teams to implement game features.
  • Conduct playtesting sessions and gather feedback to iterate on designs.
  • Ensure a fun, balanced, and accessible player experience.
  • Stay current with industry trends and player preferences.
  • Contribute to the overall creative direction of the game.
Qualifications:
  • Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent experience.
  • Minimum of 3 years of experience in video game design.
  • Proven experience designing and shipping at least one game title.
  • Strong portfolio demonstrating creativity and game design skills.
  • Proficiency with game design software and tools (e.g., Unity, Unreal Engine, Maya).
  • Excellent understanding of game mechanics, player psychology, and narrative design.
  • Strong analytical and problem-solving skills.
  • Effective communication and collaboration abilities.
  • Ability to work independently and manage time effectively in a remote setting.
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Lead Video Game Designer

234 Al Seef BHD95000 Annually WhatJobs

Posted 23 days ago

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full-time
Our client, a cutting-edge video game development studio known for its innovative and engaging titles, is seeking a highly creative and experienced Lead Video Game Designer to join their team in **Salmabad, Northern, BH**. This is an exciting opportunity to shape the future of interactive entertainment, leading the design vision for ambitious new projects. You will be responsible for conceptualizing game mechanics, systems, and player experiences, translating creative ideas into tangible game design documents. The ideal candidate possesses a deep understanding of game design principles, player psychology, and current industry trends. You will collaborate closely with cross-functional teams, including programmers, artists, and producers, to ensure the game's vision is realized effectively. Key responsibilities include mentoring junior designers, providing constructive feedback, overseeing the design process from concept to release, and ensuring a cohesive and compelling gameplay experience. This role requires strong leadership, excellent communication skills, and a passion for creating immersive worlds and captivating gameplay. The hybrid work model allows for a balance of focused in-office collaboration and remote flexibility. We are looking for a visionary designer who can inspire a team, push creative boundaries, and deliver memorable gaming experiences. If you have a proven track record in game design and are ready to take on a leadership role in a dynamic studio, we encourage you to apply.

Responsibilities:
  • Conceptualize, design, and document game mechanics, systems, and features.
  • Lead the game design team, providing direction, mentorship, and feedback.
  • Collaborate with art, programming, and production teams to achieve the creative vision.
  • Develop compelling gameplay experiences that engage and retain players.
  • Create detailed game design documents, wireframes, and prototypes.
  • Oversee the implementation of game design elements throughout the development cycle.
  • Conduct playtesting and iterate on designs based on feedback.
  • Stay current with industry trends, competitor analysis, and emerging technologies in game development.

Qualifications:
  • Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent industry experience.
  • Minimum of 7 years of experience in game design, with at least 2 years in a lead or senior role.
  • Proven experience designing successful video games across various platforms.
  • Strong portfolio showcasing game design concepts, mechanics, and systems.
  • Excellent understanding of game development pipelines and tools.
  • Proficiency in scripting languages (e.g., Lua, Python) is a plus.
  • Exceptional creative vision, problem-solving skills, and attention to detail.
  • Strong leadership, communication, and interpersonal skills.
  • Ability to work effectively in a hybrid team environment.
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Lead Video Game Designer

1028 Al Malikiyah, Northern BHD100000 Annually WhatJobs

Posted 23 days ago

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full-time
Our client is seeking an innovative and visionary Lead Video Game Designer to join their globally distributed team. This fully remote position is perfect for a seasoned professional passionate about creating immersive and engaging gaming experiences. You will be responsible for conceptualizing, designing, and overseeing the development of new game mechanics, levels, systems, and narratives. This role requires a strong understanding of game design principles, player psychology, and the ability to translate creative ideas into tangible game features. Key responsibilities include leading a team of game designers, mentoring junior staff, collaborating with artists, programmers, and producers to ensure a cohesive vision, defining game design documentation (GDDs), and conducting playtesting and feedback sessions to refine gameplay. You will champion the overall player experience, ensuring that all design decisions contribute to a fun, challenging, and memorable game. A proven track record of shipping successful titles, preferably on multiple platforms, is essential. Experience with various game engines (e.g., Unity, Unreal Engine) and design tools is highly desirable. The ideal candidate is a strong communicator, a creative problem-solver, and possesses exceptional leadership skills to guide the design process from conception to launch. This is a unique opportunity to leave your mark on the future of interactive entertainment, working with a talented team in a flexible, remote setting.
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