2 304 Video Games jobs in Bahrain
Lead Sound Designer (Video Games)
Posted 5 days ago
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Senior Concept Artist (Video Games)
Posted 14 days ago
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Responsibilities:
- Generate high-quality concept art for characters, creatures, environments, props, and vehicles according to project vision.
- Collaborate closely with Art Directors, Game Designers, and Leads to translate ideas into visual concepts.
- Develop detailed visual styles, mood boards, and color palettes to establish the artistic direction of game projects.
- Create polished illustrations and detailed turnarounds for asset creation.
- Explore multiple artistic directions and iterate rapidly based on feedback.
- Maintain a consistent art style across all conceptual work.
- Research and gather reference materials to inform artistic designs.
- Contribute to the development of the game's overall aesthetic and narrative themes.
- Mentor and provide guidance to junior concept artists.
- Stay current with industry trends, artistic techniques, and emerging technologies in game art.
- Participate in art critiques and provide constructive feedback to peers.
- Ensure final concept art is production-ready and clearly communicates design intent.
- Assist in the creation of marketing and promotional art assets.
- Champion artistic excellence and innovation within the art department.
- Uphold the quality and integrity of the game's visual experience.
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Senior Concept Artist - Video Games
Posted 23 days ago
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Lead Concept Artist - AAA Video Games
Posted 2 days ago
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The ideal candidate will possess a strong portfolio showcasing exceptional artistic skills in character, environment, and prop design, with a deep understanding of visual storytelling and game art pipelines. You must have proven leadership experience, with the ability to inspire, mentor, and manage a team of artists effectively. Experience with industry-standard art software and a keen understanding of current trends in game art and visual design are essential. Collaboration with game directors, art directors, and other departments will be crucial to translate creative ideas into tangible game assets.
Responsibilities:
- Lead and mentor a team of concept artists, providing guidance and feedback.
- Define and maintain the overall visual style and aesthetic of game projects.
- Create high-quality concept art for characters, environments, props, and UI elements.
- Collaborate closely with art directors, game designers, and narrative teams.
- Develop visual targets and style guides for the art team.
- Oversee the creation of polished concept art that informs 3D modeling and asset creation.
- Ensure consistency and quality across all visual elements of the game.
- Participate in art reviews and provide constructive criticism.
- Stay updated on industry trends and emerging art technologies.
- Contribute to problem-solving and creative decision-making throughout the development process.
Qualifications:
- Bachelor's degree in Fine Arts, Digital Art, or a related field, or equivalent professional experience.
- Minimum of 7 years of experience in concept art for video games, with at least 2 years in a leadership or senior role.
- Exceptional portfolio demonstrating strong artistic fundamentals, creativity, and proficiency in various art styles.
- Proficiency in industry-standard art software (e.g., Photoshop, Procreate, 3D modeling software like ZBrush or Blender).
- Experience with game engines (e.g., Unreal Engine, Unity) is a plus.
- Strong understanding of visual storytelling, composition, color theory, and lighting.
- Proven leadership, team management, and communication skills.
- Ability to provide clear direction and constructive feedback to artists.
- Passion for video games and a strong understanding of different game genres.
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Senior Game Programmer
Posted 17 days ago
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Responsibilities:
- Design, implement, and optimize game features and systems using C++ and the chosen game engine (e.g., Unreal Engine, Unity).
- Collaborate with game designers to translate gameplay concepts into functional mechanics.
- Work with artists to integrate game assets and ensure visual fidelity.
- Develop and refine AI behaviors for characters and game systems.
- Implement and optimize UI elements and user experience flows.
- Write clean, efficient, well-documented, and maintainable code.
- Identify and resolve complex technical issues and bugs within the game.
- Contribute to engine development and optimization efforts.
- Participate in code reviews, providing constructive feedback to peers.
- Mentor junior programmers and share technical expertise.
- Stay current with industry best practices and emerging game development technologies.
- Optimize game performance for various target platforms.
- Assist in the planning and estimation of programming tasks.
- Bachelor's degree in Computer Science, Software Engineering, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience in game programming, with a strong portfolio of shipped titles.
- Expert proficiency in C++ and object-oriented programming principles.
- Experience with major game engines such as Unreal Engine or Unity.
- Strong understanding of game development pipelines, algorithms, and data structures.
- Experience with version control systems (e.g., Git, Perforce).
- Knowledge of physics engines, animation systems, and rendering pipelines.
- Excellent problem-solving and debugging skills.
- Strong communication and teamwork abilities.
- Ability to thrive in a hybrid work environment, collaborating effectively both in-office and remotely.
- Passion for video games and a deep understanding of game design principles.
- Experience with gameplay programming, AI, or UI development is highly desirable.
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Junior Game Programmer (Remote)
Posted 25 days ago
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Responsibilities:
- Assist senior programmers in implementing game features and mechanics.
- Write, test, and debug code for various game systems.
- Collaborate with designers and artists to integrate assets and functionality.
- Participate in code reviews and contribute to improving code quality.
- Help maintain and update game engine components.
- Research and implement new programming techniques as required.
- Document code and technical designs.
- Contribute to a positive and collaborative team environment.
- Currently pursuing or recently completed a degree in Computer Science, Game Development, or a related field.
- Foundational knowledge of C++ and object-oriented programming.
- Familiarity with a game engine (e.g., Unity, Unreal Engine) is a plus.
- Strong problem-solving and debugging skills.
- Excellent communication and teamwork abilities.
- Self-motivated with a strong desire to learn and grow.
- Passion for video games and a solid understanding of game development principles.
- Ability to work independently and manage tasks effectively in a remote setting.
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Lead Video Game Designer
Posted 7 days ago
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Responsibilities:
- Lead the design vision for assigned game projects, ensuring creativity and coherence.
- Mentor, guide, and inspire a team of game designers, fostering a collaborative and productive environment.
- Develop detailed game design documents (GDDs), including mechanics, systems, levels, and narrative elements.
- Collaborate closely with artists, programmers, and producers to bring design concepts to life.
- Prototype and iterate on gameplay mechanics to test and refine player experience.
- Champion the player experience, ensuring intuitive controls, engaging challenges, and compelling progression.
- Conduct playtesting sessions, analyze feedback, and implement necessary design adjustments.
- Stay current with industry trends, emerging technologies, and player expectations.
- Effectively communicate design goals and decisions to the development team and stakeholders.
- Contribute to the overall strategic direction of game development for our client.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent professional experience.
- Minimum of 7 years of professional experience in video game design, with at least 2 years in a lead or senior role.
- Proven experience shipping multiple successful titles across different platforms (PC, console, mobile).
- Deep understanding of game design theory, mechanics, systems, and level design.
- Proficiency with game engines such as Unity or Unreal Engine.
- Experience with scripting languages (e.g., Lua, C#, Python) is a plus.
- Exceptional creativity, problem-solving, and critical thinking skills.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a remote team environment and manage project timelines.
- Passion for video games and a keen understanding of player engagement.
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Remote Video Game Designer
Posted 23 days ago
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Responsibilities:
- Conceptualize and design core game mechanics, systems, and rules.
- Develop compelling game narratives and player progression systems.
- Design engaging levels and environments that enhance gameplay.
- Create detailed design documentation, including wireframes, flowcharts, and prototypes.
- Collaborate with art and programming teams to implement game features.
- Conduct playtesting sessions and gather feedback to iterate on designs.
- Ensure a fun, balanced, and accessible player experience.
- Stay current with industry trends and player preferences.
- Contribute to the overall creative direction of the game.
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent experience.
- Minimum of 3 years of experience in video game design.
- Proven experience designing and shipping at least one game title.
- Strong portfolio demonstrating creativity and game design skills.
- Proficiency with game design software and tools (e.g., Unity, Unreal Engine, Maya).
- Excellent understanding of game mechanics, player psychology, and narrative design.
- Strong analytical and problem-solving skills.
- Effective communication and collaboration abilities.
- Ability to work independently and manage time effectively in a remote setting.
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Lead Video Game Designer
Posted 23 days ago
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Responsibilities:
- Conceptualize, design, and document game mechanics, systems, and features.
- Lead the game design team, providing direction, mentorship, and feedback.
- Collaborate with art, programming, and production teams to achieve the creative vision.
- Develop compelling gameplay experiences that engage and retain players.
- Create detailed game design documents, wireframes, and prototypes.
- Oversee the implementation of game design elements throughout the development cycle.
- Conduct playtesting and iterate on designs based on feedback.
- Stay current with industry trends, competitor analysis, and emerging technologies in game development.
Qualifications:
- Bachelor's degree in Game Design, Computer Science, or a related field, or equivalent industry experience.
- Minimum of 7 years of experience in game design, with at least 2 years in a lead or senior role.
- Proven experience designing successful video games across various platforms.
- Strong portfolio showcasing game design concepts, mechanics, and systems.
- Excellent understanding of game development pipelines and tools.
- Proficiency in scripting languages (e.g., Lua, Python) is a plus.
- Exceptional creative vision, problem-solving skills, and attention to detail.
- Strong leadership, communication, and interpersonal skills.
- Ability to work effectively in a hybrid team environment.
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Lead Video Game Designer
Posted 23 days ago
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