55 Lighting jobs in Bahrain
Lead Stage Lighting Designer
Posted 3 days ago
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Senior Lighting Artist
Posted 5 days ago
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Job Description
Responsibilities:
- Design and implement high-quality lighting for game environments, cinematics, and character renders that align with project art direction and technical constraints.
- Develop and maintain lighting assets, shaders, and pipelines to ensure efficiency and artistic quality.
- Collaborate with the art team to establish lighting moods, styles, and color palettes for different scenes and characters.
- Optimize lighting solutions to meet performance targets across various platforms.
- Provide artistic and technical guidance to junior lighting artists, fostering their development and ensuring consistent quality.
- Troubleshoot and resolve lighting-related technical issues.
- Stay abreast of the latest industry trends, tools, and techniques in real-time rendering and lighting.
- Participate in art reviews and provide constructive feedback.
- Ensure all lighting work integrates seamlessly with other art disciplines, including modeling, texturing, and animation.
- Contribute to the continuous improvement of lighting workflows and best practices.
- Proven professional experience as a Lighting Artist in the game development or CG industry.
- Strong portfolio showcasing exceptional lighting skills across various styles and game genres.
- Proficiency in industry-standard lighting software and game engines (e.g., Unreal Engine, Unity, Maya, 3ds Max, Houdini, Arnold, V-Ray).
- Deep understanding of light behavior, color theory, composition, and mood creation.
- Experience with PBR workflows and physically based rendering principles.
- Excellent problem-solving and analytical skills.
- Strong communication and collaboration abilities, essential for a remote team environment.
- Ability to take direction and adapt to evolving project requirements.
- A passion for visual storytelling and creating immersive experiences.
- Bachelor's degree in Computer Graphics, Fine Arts, or a related field, or equivalent professional experience.
Senior Lighting Artist
Posted 5 days ago
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Job Description
Responsibilities:
- Create breathtaking lighting for game environments, cinematics, and character renders.
- Develop and maintain a consistent lighting style across projects.
- Optimize lighting setups for real-time performance and visual fidelity.
- Collaborate with the art and technical teams to define and implement lighting solutions.
- Troubleshoot and resolve lighting-related issues.
- Mentor and guide junior lighting artists.
- Stay updated with the latest trends and technologies in lighting and rendering.
- Contribute to pipeline improvements and asset creation workflows.
- Ensure lighting contributes effectively to the mood and narrative of the project.
- Conduct lighting reviews and provide feedback to the team.
Qualifications:
- Proven experience as a Senior Lighting Artist or similar role in the games or VFX industry.
- Proficiency in 3D lighting and rendering software (e.g., Maya, 3ds Max, Blender) and industry-standard game engines (e.g., Unreal Engine, Unity).
- Strong understanding of PBR (Physically Based Rendering) workflows.
- Excellent knowledge of color theory, composition, and visual storytelling.
- Experience with shader development and post-processing effects.
- Ability to work independently and as part of a collaborative team.
- Strong communication and interpersonal skills.
- A portfolio showcasing exceptional lighting work is required.
- Bachelor's degree in Fine Arts, Computer Graphics, or a related field, or equivalent professional experience.
- Experience with scripting languages (e.g., Python) is a plus.
Lead Lighting Designer
Posted 8 days ago
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Senior Lighting Designer
Posted 9 days ago
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Job Description
Responsibilities:
- Conceptualize, design, and implement imaginative lighting schemes for theatrical productions, concerts, corporate events, and other performances.
- Collaborate closely with directors, set designers, costume designers, and technical crews to realize the overall artistic vision.
- Select appropriate lighting fixtures, equipment, and control systems, ensuring they meet creative and technical requirements.
- Create detailed lighting plots, cue sheets, and technical drawings using industry-standard software.
- Oversee the installation, focusing, and programming of lighting systems.
- Supervise and mentor junior lighting technicians and assistants.
- Conduct site visits and technical assessments for various venues.
- Troubleshoot and resolve any technical issues related to lighting equipment and operation during rehearsals and performances.
- Manage lighting budgets and ensure cost-effective use of resources.
- Stay current with advancements in lighting technology, including LED, moving lights, and control consoles.
- Develop and maintain relationships with lighting equipment suppliers and manufacturers.
- Ensure compliance with all health and safety regulations within the production environment.
- Contribute creative ideas during the pre-production and planning phases of projects.
- Adapt lighting designs to fit the specific acoustic and architectural constraints of different venues.
- Participate in load-ins, strike, and maintenance of lighting equipment.
- Bachelor's degree in Theatre Design, Fine Arts, or a related field, or equivalent professional experience.
- Minimum of 6 years of professional experience as a Lighting Designer in the performing arts or event industry.
- A compelling portfolio demonstrating a range of creative and technical lighting designs.
- Proficiency in lighting design software such as AutoCAD, Vectorworks, ETC console programming, and WYSIWYG.
- Deep understanding of color theory, light properties, and fixture capabilities.
- Strong knowledge of electrical systems and stage lighting technology.
- Excellent communication, collaboration, and problem-solving skills.
- Ability to work under pressure and meet tight deadlines.
- Experience in managing budgets and leading technical teams.
- A passion for storytelling through light and a keen artistic eye.
- Flexibility to work evenings, weekends, and holidays as required by production schedules.
Senior Lighting Artist
Posted 9 days ago
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Job Description
Responsibilities:
- Design, implement, and optimize lighting for game environments and characters.
- Create mood boards and lighting style guides to ensure visual consistency.
- Collaborate with level designers and art directors to achieve desired aesthetics.
- Develop and maintain lighting assets and shaders.
- Troubleshoot and resolve lighting-related issues.
- Stay abreast of new technologies and techniques in real-time rendering and lighting.
- Mentor and guide junior lighting artists.
- Ensure lighting integrates seamlessly with gameplay and narrative elements.
- Optimize lighting performance for target platforms without compromising visual quality.
- Participate in art reviews and contribute to the overall artistic direction.
- 5+ years of experience in game development as a Lighting Artist.
- Proven track record of delivering high-quality lighting for AAA or comparable titles.
- Proficiency in industry-standard 3D software (e.g., Maya, 3ds Max) and game engines (e.g., Unreal Engine, Unity).
- Expert knowledge of lighting principles, color theory, and composition.
- Experience with real-time lighting techniques, including global illumination, shadows, and reflections.
- Familiarity with shader development and material creation.
- Excellent eye for detail and a strong sense of artistic presentation.
- Ability to work effectively in a remote, collaborative team environment.
- Strong problem-solving and communication skills.
- Portfolio demonstrating exceptional lighting and artistic capabilities.
Senior Lighting Designer
Posted 10 days ago
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Senior Lighting Artist
Posted 12 days ago
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Responsibilities:
- Design, implement, and refine lighting for game environments, characters, and cinematics, ensuring artistic vision and technical requirements are met.
- Develop and maintain lighting standards and best practices for the team.
- Optimize lighting performance to ensure smooth frame rates across target platforms.
- Create and manage lighting assets, including lightmaps, shaders, and post-processing effects.
- Mentor and provide constructive feedback to junior lighting artists, fostering a collaborative and growth-oriented environment.
- Troubleshoot and resolve complex lighting issues.
- Stay abreast of the latest advancements in real-time rendering techniques and lighting technologies.
- Work within an agile development pipeline, participating in regular reviews and iterations.
- 5+ years of professional experience as a Lighting Artist in the video game industry.
- Strong portfolio showcasing exceptional lighting skills in a real-time environment.
- Proficiency in industry-standard lighting tools and game engines (e.g., Unreal Engine, Unity).
- Expertise in Maya, 3ds Max, or similar 3D modeling and animation software.
- Deep understanding of color theory, composition, and visual storytelling.
- Familiarity with PBR (Physically Based Rendering) workflows.
- Excellent problem-solving and debugging abilities.
- Strong communication and collaboration skills, essential for a remote team environment.
- Experience with scripting languages (e.g., Python) is a plus.
Senior Lighting Designer
Posted 15 days ago
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Job Description
Responsibilities:
- Lead the conceptualization and development of innovative lighting design schemes for a wide range of architectural projects, including commercial, residential, hospitality, and public spaces.
- Collaborate closely with architects, interior designers, and clients to understand project requirements and translate them into effective lighting solutions.
- Prepare detailed lighting design proposals, presentations, and visualizations.
- Develop lighting fixture specifications, control system designs, and photometric calculations.
- Produce construction documents, including lighting plans, schedules, and details.
- Oversee the implementation of lighting designs on-site, ensuring quality and adherence to design intent.
- Manage and mentor junior lighting designers, providing technical guidance and fostering professional development.
- Stay abreast of the latest advancements in lighting technology, products, energy-efficient solutions, and industry trends.
- Conduct lighting product research, vendor evaluations, and site visits.
- Ensure compliance with relevant building codes, energy standards, and accessibility regulations.
- Develop and maintain strong relationships with clients, manufacturers, and contractors.
- Manage project timelines and budgets for lighting design scopes.
- Contribute to the firm's overall design strategy and innovation in lighting design.
- Bachelor's or Master's degree in Lighting Design, Architecture, Interior Design, Electrical Engineering, or a related field.
- A minimum of 7 years of professional experience in lighting design, with a strong portfolio showcasing complex and diverse projects.
- Proficiency in industry-standard lighting design software such as DIALux, Relux, AGi32, AutoCAD, and Adobe Creative Suite.
- In-depth knowledge of lighting principles, color theory, photometry, and lighting controls.
- Familiarity with various lighting technologies, fixtures, and manufacturers.
- Strong understanding of architectural design processes and construction documentation.
- Excellent visual, verbal, and written communication skills, with the ability to present design concepts effectively.
- Proven project management and leadership capabilities.
- Ability to work collaboratively with multidisciplinary teams and manage client expectations.
- Membership in professional organizations like IALD or IES is a plus.
- Experience in the Bahraini or GCC market is advantageous.
Senior Lighting Artist
Posted 16 days ago
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Job Description
Responsibilities:
- Develop and implement advanced lighting solutions for 3D scenes, characters, and environments that align with project artistic direction and technical requirements.
- Collaborate closely with art directors, concept artists, and technical directors to achieve desired visual outcomes and maintain stylistic consistency.
- Create and refine realistic and stylized lighting setups, considering factors such as mood, time of day, character emotion, and narrative context.
- Optimize lighting assets for performance and efficiency without compromising visual quality, working closely with the engineering team.
- Stay abreast of the latest industry trends, software, and techniques in real-time and offline rendering, bringing innovative ideas to the team.
- Mentor and guide junior lighting artists, providing constructive feedback and fostering a collaborative learning environment.
- Troubleshoot and resolve complex lighting issues that may arise during production.
- Participate in art reviews and provide valuable insights to enhance the overall visual quality of projects.
- Contribute to the development of lighting pipelines and best practices.
Qualifications:
- Minimum of 5 years of professional experience as a Lighting Artist in the games, film, or animation industry.
- Proficiency in industry-standard lighting software such as Maya, 3ds Max, Cinema 4D, and rendering engines like Arnold, V-Ray, Redshift, or similar.
- Strong understanding of cinematography, color theory, composition, and visual storytelling.
- Experience with real-time lighting in game engines like Unreal Engine or Unity is highly desirable.
- Excellent problem-solving skills and the ability to work effectively under pressure and meet deadlines.
- Strong communication and interpersonal skills, with the ability to articulate artistic vision and collaborate effectively with cross-functional teams.
- A portfolio showcasing exceptional lighting work across various styles is mandatory.